Add some collision bars.
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4 changed files with 18 additions and 1 deletions
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@ -28,6 +28,7 @@ namespace cloonel {
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Character::Character (const std::string& parPath, SDLMain* parMain, float2 parSize) :
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Placeable(float2(0.0f)),
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Drawable(parSize),
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m_bottomBar(float2(0.0f), parSize.x()),
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m_screenRatio(parMain),
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m_texture(new Texture(parPath, parMain, false))
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{
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@ -39,6 +40,7 @@ namespace cloonel {
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Character::Character (const std::string&& parPath, SDLMain* parMain, float2 parSize) :
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Placeable(float2(0.0f)),
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Drawable(parSize),
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m_bottomBar(float2(0.0f), parSize.x()),
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m_screenRatio(parMain),
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m_texture(new Texture(parPath, parMain, false))
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{
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