Draw and move the texture.
Display the test texture and move it on a line. The program is unresponsive to events and quits automatically after 15 seconnds.
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7 changed files with 50 additions and 10 deletions
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@ -9,7 +9,7 @@ namespace cloonel {
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class GameBase {
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public:
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void Exec ( float parDelta );
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float Exec ( void );
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protected:
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explicit GameBase ( SDLMain* parSdlMain );
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@ -22,8 +22,10 @@ namespace cloonel {
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private:
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virtual void OnRender ( void ) = 0;
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virtual void OnUpdate ( float parDelta ) = 0;
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SDLMain* const m_sdlmain;
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unsigned int m_time0;
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};
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} //namespace cloonel
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