Commit graph

10 commits

Author SHA1 Message Date
164030202c Bouncing works but going too high causes an assertion.
This commit also reduces the jump size and the character's size.
2014-08-03 15:13:54 +02:00
3522ce37a3 Add an offset in HorzCollisionBar and reset it at the beginning of every frame. 2014-08-01 16:41:55 +02:00
9c660caec6 Use the new tree-based registration system in the mover. 2014-07-10 21:56:05 +02:00
fce08ed793 GPLv3 license. 2014-02-25 14:17:09 +01:00
d9ccbede66 Removed unneeded code in Placeable. 2014-02-24 21:09:33 +01:00
ac85f96907 Small refactoring in Placeable. 2014-02-22 17:06:25 +01:00
85c65b3e68 Refactoring in Movers.
The displayed texture now bounces vertically.
2014-02-22 13:13:49 +01:00
28bd73a1f7 PNG loading and major refactoring.
PNG loading is not working properly yet.
2014-02-21 21:51:56 +01:00
d0893cba3a Added some structuring.
The game runs but only a black window is shown.
2014-02-21 21:28:34 +01:00
bcc0937726 New code, WiP.
New Path, Character and other simple classes, but a renderer is missing so now nothing gets displayed anymore.
2014-02-12 00:27:55 +01:00