#CloonelJump ##Description CloonelJump is an open source clone of the more popular Doodle Jump. In this SDL/C++ game the player has to continously jump over platforms and climb to the top in a never-ending scenario. Platforms that scroll down past the bottom of the screen will disappear, meaning that missing a jump and falling to the bottom of the screen leads to the character's death and player's game over. Climb up as much as you can to make the highest record. ##Requirements ###Platforms CloonelJump is being developed on 64 bit Linux. At the moment that's the only supported platforms, but in the future it will be ported to SailfishOS and Android. ###Dependencies At the moment, CloonelJump needs the following libraries to run: + libPNG + SDL2 + Boost Additionally, to build it you will need cmake. ##Building Run cmake to generate the project for your platform. For debug builds using ninja I run: cd ~ mkdir cloonel_build cd cloonel_build cmake -DCMAKE_BUILD_TYPE=Debug -GNinja ninja Replace Debug with Release for a Release build, and omit the -G parameter to use the default generator on your platform, if you don't use ninja. ##Contact If you want to talk to me, you can find me on IRC Freenode most of the time as King_DuckZ