/* Copyright 2014 Michele "King_DuckZ" Santullo This file is part of CloonelJump. CloonelJump is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. CloonelJump is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with CloonelJump. If not, see . */ #ifndef id17908979556C47F8A978688BBE4A9D22 #include "placeable.hpp" #include "collidertypedef.hpp" #include "collider.hpp" #include namespace cloonel { class SDLMain; class GameplayScene; class DrawableSet; class PlatformSpawner : public Placeable { public: PlatformSpawner ( void ) = delete; PlatformSpawner ( const char* parTexturePath, SDLMain* parSDLMain, GameplayScene* parScene, float parMaxDistance ); PlatformSpawner ( const PlatformSpawner& ) = delete; PlatformSpawner ( PlatformSpawner&& parOther ) = delete; virtual ~PlatformSpawner ( void ) noexcept; PlatformSpawner& operator= ( const PlatformSpawner& ) = delete; void Prepare ( void ); void Destroy ( void ) noexcept; void SpawnPlatforms ( void ); void RegisterForCollision ( Collider& parCollider, Collider::GroupIDType parGroupID ); const DrawableSet* GetDrawableSet ( void ) const; private: struct LocalData; //Overrides virtual void BeginMovement ( void ); virtual void AddOffset ( const float2& parOffset ) noexcept; virtual void SetAbsolutePosition ( const float2& ) noexcept; const std::unique_ptr m_localdata; float m_targetAverage; }; } //namespace cloonel #endif