A "Doodle Jump" clone game.
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README.md README updated. 2014-07-10 21:56:05 +02:00

#CloonelJump ##Description CloonelJump is an open source clone of the more popular Doodle Jump. In this SDL/C++ game the player has to continously jump over platforms and climb to the top in a never-ending scenario. Platforms that scroll down past the bottom of the screen will disappear, meaning that missing a jump and falling to the bottom of the screen leads to the character's death and player's game over. Climb up as much as you can to make the highest record.

##Requirements ###Platforms CloonelJump is being developed on 64 bit Linux. At the moment that's the only supported platforms, but in the future it will be ported to SailfishOS and Android. ###Dependencies At the moment, CloonelJump needs the following libraries to run:

  • libPNG
  • SDL2
  • Boost

Additionally, to build it you will need cmake.

##Building Run cmake to generate the project for your platform. For debug builds using ninja I run:

cd ~
mkdir cloonel_build
cd cloonel_build
cmake -DCMAKE_BUILD_TYPE=Debug -GNinja <path_to_the_source>
ninja

Replace Debug with Release for a Release build, and omit the -G parameter to use the default generator on your platform, if you don't use ninja.

##Contact If you want to talk to me, you can find me on IRC Freenode most of the time as King_DuckZ