clooneljump/lib/physfs-2.0.3/lzma/CPP/Windows/FileName.cpp

54 lines
1.1 KiB
C++

// Windows/FileName.cpp
#include "StdAfx.h"
#include "Windows/FileName.h"
#include "Common/Wildcard.h"
namespace NWindows {
namespace NFile {
namespace NName {
void NormalizeDirPathPrefix(CSysString &dirPath)
{
if (dirPath.IsEmpty())
return;
if (dirPath.ReverseFind(kDirDelimiter) != dirPath.Length() - 1)
dirPath += kDirDelimiter;
}
#ifndef _UNICODE
void NormalizeDirPathPrefix(UString &dirPath)
{
if (dirPath.IsEmpty())
return;
if (dirPath.ReverseFind(wchar_t(kDirDelimiter)) != dirPath.Length() - 1)
dirPath += wchar_t(kDirDelimiter);
}
#endif
#ifdef _WIN32
const wchar_t kExtensionDelimiter = L'.';
void SplitNameToPureNameAndExtension(const UString &fullName,
UString &pureName, UString &extensionDelimiter, UString &extension)
{
int index = fullName.ReverseFind(kExtensionDelimiter);
if (index < 0)
{
pureName = fullName;
extensionDelimiter.Empty();
extension.Empty();
}
else
{
pureName = fullName.Left(index);
extensionDelimiter = kExtensionDelimiter;
extension = fullName.Mid(index + 1);
}
}
#endif
}}}