clooneljump/src
King_DuckZ bcc0937726 New code, WiP.
New Path, Character and other simple classes, but a renderer is missing so now nothing gets displayed anymore.
2014-02-12 00:27:55 +01:00
..
casts.hpp New checked_numcast. 2014-02-10 01:18:44 +01:00
character.cpp New code, WiP. 2014-02-12 00:27:55 +01:00
character.hpp New code, WiP. 2014-02-12 00:27:55 +01:00
CloonelJumpConfig.h.in New code, WiP. 2014-02-12 00:27:55 +01:00
game.cpp New code, WiP. 2014-02-12 00:27:55 +01:00
game.hpp New code, WiP. 2014-02-12 00:27:55 +01:00
gamebase.cpp New code, WiP. 2014-02-12 00:27:55 +01:00
gamebase.hpp New code, WiP. 2014-02-12 00:27:55 +01:00
main.cpp New code, WiP. 2014-02-12 00:27:55 +01:00
path.cpp New code, WiP. 2014-02-12 00:27:55 +01:00
path.hpp New code, WiP. 2014-02-12 00:27:55 +01:00
placeable.cpp New code, WiP. 2014-02-12 00:27:55 +01:00
placeable.hpp New code, WiP. 2014-02-12 00:27:55 +01:00
sdlerror.cpp Code refactored into different files. 2014-02-08 23:11:26 +01:00
sdlerror.hpp Code refactored into different files. 2014-02-08 23:11:26 +01:00
sdlmain.cpp New code and data to get something on screen. 2014-02-09 00:32:11 +01:00
sdlmain.hpp Code refactored into different files. 2014-02-08 23:11:26 +01:00
texture.cpp Fix in Vector conversion. 2014-02-11 23:38:22 +01:00
texture.hpp Use the new vector class wherever possible. 2014-02-10 01:20:16 +01:00
vector.hpp Fix in Vector conversion. 2014-02-11 23:38:22 +01:00
vector.inl Fix in Vector conversion. 2014-02-11 23:38:22 +01:00