38 lines
1 KiB
C++
38 lines
1 KiB
C++
// Windows/Thread.h
|
|
|
|
#ifndef __WINDOWS_THREAD_H
|
|
#define __WINDOWS_THREAD_H
|
|
|
|
#include "Defs.h"
|
|
|
|
extern "C"
|
|
{
|
|
#include "../../C/Threads.h"
|
|
}
|
|
|
|
namespace NWindows {
|
|
|
|
class CThread
|
|
{
|
|
::CThread thread;
|
|
public:
|
|
CThread() { Thread_Construct(&thread); }
|
|
~CThread() { Close(); }
|
|
bool IsCreated() { return Thread_WasCreated(&thread) != 0; }
|
|
HRes Close() { return Thread_Close(&thread); }
|
|
HRes Create(THREAD_FUNC_RET_TYPE (THREAD_FUNC_CALL_TYPE *startAddress)(void *), LPVOID parameter)
|
|
{ return Thread_Create(&thread, startAddress, parameter); }
|
|
HRes Wait() { return Thread_Wait(&thread); }
|
|
|
|
#ifdef _WIN32
|
|
DWORD Resume() { return ::ResumeThread(thread.handle); }
|
|
DWORD Suspend() { return ::SuspendThread(thread.handle); }
|
|
bool Terminate(DWORD exitCode) { return BOOLToBool(::TerminateThread(thread.handle, exitCode)); }
|
|
int GetPriority() { return ::GetThreadPriority(thread.handle); }
|
|
bool SetPriority(int priority) { return BOOLToBool(::SetThreadPriority(thread.handle, priority)); }
|
|
#endif
|
|
};
|
|
|
|
}
|
|
|
|
#endif
|