A "Doodle Jump" clone game.
No need for a conversion overload. Conversion constructor should cast whatever it's assigning. |
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resources/graphics | ||
src | ||
.gitignore | ||
CMakeLists.txt |
No need for a conversion overload. Conversion constructor should cast whatever it's assigning. |
||
---|---|---|
resources/graphics | ||
src | ||
.gitignore | ||
CMakeLists.txt |