Add the ObjRef wrapper.

This commit is contained in:
King_DuckZ 2015-09-18 17:33:50 +02:00
parent 71c4f0f089
commit af02f4a868
3 changed files with 45 additions and 3 deletions

View file

@ -21,6 +21,7 @@ add_executable(${PROJECT_NAME}
src/collisionline.d src/collisionline.d
src/rect.d src/rect.d
src/collidingentity.d src/collidingentity.d
src/objref.d
lib/DerelictSDL2/source/derelict/sdl2/functions.d lib/DerelictSDL2/source/derelict/sdl2/functions.d
lib/DerelictSDL2/source/derelict/sdl2/image.d lib/DerelictSDL2/source/derelict/sdl2/image.d

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@ -18,11 +18,12 @@
module collisionline; module collisionline;
public import vector : Vector; public import vector : Vector;
import rect : Rect; import rect : Rect;
import objref;
alias vec2 = Vector!(float, 2); alias vec2 = Vector!(float, 2);
struct CollisionLine { struct CollisionLine {
this (in vec2 parA, in vec2 parB) { this (vec2 parA, vec2 parB) {
m_from = parA; m_from = parA;
m_to = parB; m_to = parB;
assert(m_from != m_to); assert(m_from != m_to);
@ -55,11 +56,15 @@ struct CollisionQuad {
alias m_lines this; alias m_lines this;
} }
bool collides (CollisionLine parLine, CollisionLine parLine1, vec2 parOffs, out vec2 parPoint) { alias CollisionQuadRef = TObjRef!(const(CollisionQuad)).ObjRef;
alias CollisionLineRef = TObjRef!(const(CollisionLine)).ObjRef;
alias vec2ref = TObjRef!(const(vec2)).ObjRef;
bool collides (CollisionLineRef parLine, CollisionLineRef parLine1, vec2ref parOffs, out vec2 parPoint) {
parPoint = vec2(0.0f); parPoint = vec2(0.0f);
return false; return false;
} }
bool collides (CollisionQuad parQuad, CollisionQuad parQuad1, vec2 parOffs, out vec2 parPoint) { bool collides (CollisionQuadRef parQuad, CollisionQuadRef parQuad1, vec2ref parOffs, out vec2 parPoint) {
return false; return false;
} }

36
src/objref.d Normal file
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@ -0,0 +1,36 @@
/* Copyright 2015, Michele Santullo
* This file is part of "Jumping in D".
*
* "Jumping in D" is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* "Jumping in D" is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with "Jumping in D". If not, see <http://www.gnu.org/licenses/>.
*/
module objref;
template TObjRef(T) {
static if (T.sizeof > size_t.sizeof) {
struct ObjRef {
this(ref T parMainObj) {
m_ref = &parMainObj;
}
ref inout(T) get_ref() inout { return *m_ref; }
alias get_ref this;
private T* m_ref;
}
}
else {
alias ObjRef = T;
}
}