/***************************************************************************** * Copyright (C) 2013 x265 project * * Authors: Steve Borho * * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA. * * This program is also available under a commercial proprietary license. * For more information, contact us at license @ x265.com *****************************************************************************/ #include "threading.h" #if defined(_WIN32) && (_WIN32_WINNT < 0x0600) // _WIN32_WINNT_VISTA namespace X265_NS { /* Mimic CONDITION_VARIABLE functions only supported on Vista+ */ int WINAPI cond_init(ConditionVariable *cond) { // InitializeConditionVariable cond->semaphore = CreateSemaphore(NULL, 0, 0x7fffffff, NULL); if (!cond->semaphore) return -1; cond->waitersDone = CreateEvent(NULL, FALSE, FALSE, NULL); if (!cond->waitersDone) return -1; InitializeCriticalSection(&cond->waiterCountMutex); InitializeCriticalSection(&cond->broadcastMutex); cond->waiterCount = 0; cond->bIsBroadcast = false; return 0; } void WINAPI cond_broadcast(ConditionVariable *cond) { // WakeAllConditionVariable EnterCriticalSection(&cond->broadcastMutex); EnterCriticalSection(&cond->waiterCountMutex); int haveWaiter = 0; if (cond->waiterCount) { cond->bIsBroadcast = 1; haveWaiter = 1; } if (haveWaiter) { ReleaseSemaphore(cond->semaphore, cond->waiterCount, NULL); LeaveCriticalSection(&cond->waiterCountMutex); WaitForSingleObject(cond->waitersDone, INFINITE); cond->bIsBroadcast = 0; } else LeaveCriticalSection(&cond->waiterCountMutex); LeaveCriticalSection(&cond->broadcastMutex); } void WINAPI cond_signal(ConditionVariable *cond) { // WakeConditionVariable EnterCriticalSection(&cond->broadcastMutex); EnterCriticalSection(&cond->waiterCountMutex); int haveWaiter = cond->waiterCount; LeaveCriticalSection(&cond->waiterCountMutex); if (haveWaiter) { ReleaseSemaphore(cond->semaphore, 1, NULL); WaitForSingleObject(cond->waitersDone, INFINITE); } LeaveCriticalSection(&cond->broadcastMutex); } BOOL WINAPI cond_wait(ConditionVariable *cond, CRITICAL_SECTION *mutex, DWORD wait) { // SleepConditionVariableCS EnterCriticalSection(&cond->broadcastMutex); EnterCriticalSection(&cond->waiterCountMutex); cond->waiterCount++; LeaveCriticalSection(&cond->waiterCountMutex); LeaveCriticalSection(&cond->broadcastMutex); // unlock the external mutex LeaveCriticalSection(mutex); BOOL ret = WaitForSingleObject(cond->semaphore, wait); EnterCriticalSection(&cond->waiterCountMutex); cond->waiterCount--; int last_waiter = !cond->waiterCount || !cond->bIsBroadcast; LeaveCriticalSection(&cond->waiterCountMutex); if (last_waiter) SetEvent(cond->waitersDone); // lock the external mutex EnterCriticalSection(mutex); // returns false on timeout or error return ret; } /* Native CONDITION_VARIABLE instances are not freed, so this is a special case */ void cond_destroy(ConditionVariable *cond) { CloseHandle(cond->semaphore); CloseHandle(cond->waitersDone); DeleteCriticalSection(&cond->broadcastMutex); DeleteCriticalSection(&cond->waiterCountMutex); } } // namespace X265_NS #elif defined(_MSC_VER) namespace { int _avoid_linker_warnings = 0; } #endif // _WIN32_WINNT <= _WIN32_WINNT_WINXP