forked from mirror/libbpg
197 lines
5.4 KiB
C++
197 lines
5.4 KiB
C++
/*****************************************************************************
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* Copyright (C) 2013 x265 project
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*
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* Authors: Peixuan Zhang <zhangpeixuancn@gmail.com>
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* Chunli Zhang <chunli@multicorewareinc.com>
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02111, USA.
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*
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* This program is also available under a commercial proprietary license.
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* For more information, contact us at license @ x265.com.
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*****************************************************************************/
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#include "common.h"
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#include "reconplay.h"
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#include <signal.h>
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using namespace X265_NS;
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#if _WIN32
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#define popen _popen
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#define pclose _pclose
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#define pipemode "wb"
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#else
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#define pipemode "w"
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#endif
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bool ReconPlay::pipeValid;
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#ifndef _WIN32
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static void sigpipe_handler(int)
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{
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if (ReconPlay::pipeValid)
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general_log(NULL, "exec", X265_LOG_ERROR, "pipe closed\n");
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ReconPlay::pipeValid = false;
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}
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#endif
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ReconPlay::ReconPlay(const char* commandLine, x265_param& param)
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{
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#ifndef _WIN32
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if (signal(SIGPIPE, sigpipe_handler) == SIG_ERR)
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general_log(¶m, "exec", X265_LOG_ERROR, "Unable to register SIGPIPE handler: %s\n", strerror(errno));
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#endif
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width = param.sourceWidth;
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height = param.sourceHeight;
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colorSpace = param.internalCsp;
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frameSize = 0;
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for (int i = 0; i < x265_cli_csps[colorSpace].planes; i++)
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frameSize += (uint32_t)((width >> x265_cli_csps[colorSpace].width[i]) * (height >> x265_cli_csps[colorSpace].height[i]));
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for (int i = 0; i < RECON_BUF_SIZE; i++)
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{
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poc[i] = -1;
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CHECKED_MALLOC(frameData[i], pixel, frameSize);
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}
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outputPipe = popen(commandLine, pipemode);
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if (outputPipe)
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{
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const char* csp = (colorSpace >= X265_CSP_I444) ? "444" : (colorSpace >= X265_CSP_I422) ? "422" : "420";
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const char* depth = (param.internalBitDepth == 10) ? "p10" : "";
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fprintf(outputPipe, "YUV4MPEG2 W%d H%d F%d:%d Ip C%s%s\n", width, height, param.fpsNum, param.fpsDenom, csp, depth);
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pipeValid = true;
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threadActive = true;
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start();
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return;
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}
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else
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general_log(¶m, "exec", X265_LOG_ERROR, "popen(%s) failed\n", commandLine);
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fail:
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threadActive = false;
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}
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ReconPlay::~ReconPlay()
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{
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if (threadActive)
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{
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threadActive = false;
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writeCount.poke();
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stop();
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}
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if (outputPipe)
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pclose(outputPipe);
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for (int i = 0; i < RECON_BUF_SIZE; i++)
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X265_FREE(frameData[i]);
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}
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bool ReconPlay::writePicture(const x265_picture& pic)
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{
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if (!threadActive || !pipeValid)
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return false;
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int written = writeCount.get();
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int read = readCount.get();
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int currentCursor = pic.poc % RECON_BUF_SIZE;
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/* TODO: it's probably better to drop recon pictures when the ring buffer is
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* backed up on the display app */
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while (written - read > RECON_BUF_SIZE - 2 || poc[currentCursor] != -1)
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{
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read = readCount.waitForChange(read);
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if (!threadActive)
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return false;
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}
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X265_CHECK(pic.colorSpace == colorSpace, "invalid color space\n");
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X265_CHECK(pic.bitDepth == X265_DEPTH, "invalid bit depth\n");
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pixel* buf = frameData[currentCursor];
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for (int i = 0; i < x265_cli_csps[colorSpace].planes; i++)
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{
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char* src = (char*)pic.planes[i];
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int pwidth = width >> x265_cli_csps[colorSpace].width[i];
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for (int h = 0; h < height >> x265_cli_csps[colorSpace].height[i]; h++)
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{
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memcpy(buf, src, pwidth * sizeof(pixel));
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src += pic.stride[i];
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buf += pwidth;
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}
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}
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poc[currentCursor] = pic.poc;
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writeCount.incr();
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return true;
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}
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void ReconPlay::threadMain()
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{
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THREAD_NAME("ReconPlayOutput", 0);
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do
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{
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/* extract the next output picture in display order and write to pipe */
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if (!outputFrame())
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break;
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}
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while (threadActive);
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threadActive = false;
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readCount.poke();
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}
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bool ReconPlay::outputFrame()
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{
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int written = writeCount.get();
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int read = readCount.get();
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int currentCursor = read % RECON_BUF_SIZE;
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while (poc[currentCursor] != read)
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{
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written = writeCount.waitForChange(written);
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if (!threadActive)
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return false;
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}
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char* buf = (char*)frameData[currentCursor];
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intptr_t remainSize = frameSize * sizeof(pixel);
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fprintf(outputPipe, "FRAME\n");
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while (remainSize > 0)
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{
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intptr_t retCount = (intptr_t)fwrite(buf, sizeof(char), remainSize, outputPipe);
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if (retCount < 0 || !pipeValid)
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/* pipe failure, stop writing and start dropping recon pictures */
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return false;
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buf += retCount;
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remainSize -= retCount;
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}
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poc[currentCursor] = -1;
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readCount.incr();
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return true;
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}
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