Drag and drop work in progress implementation
This commit is contained in:
parent
7af7ce540d
commit
6b835cd1d9
11 changed files with 370 additions and 33 deletions
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@ -1,7 +1,7 @@
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project('memoserv', 'cpp',
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version: '0.1.0',
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meson_version: '>=0.63.0',
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default_options: ['debug=true', 'cpp_std=c++17', 'b_ndebug=if-release']
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default_options: ['debug=true', 'cpp_std=c++20', 'b_ndebug=if-release']
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)
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is_debug_build = 0
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@ -135,8 +135,7 @@ void MemoservWin::load_memory_cards (const QStringList& paths) {
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}
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for (std::size_t n = 0; block.has_magic() and n < block.block_count(); ++n) {
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grid->push_back(make_qt_animation(block, g_icon_size, g_icon_size));
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m_lower_grid->push_back(make_qt_animation(block, g_icon_size, g_icon_size));
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//grid->push_back(make_qt_animation(block, g_icon_size, g_icon_size));
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}
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}
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m_main_lay->addWidget(grid.release(), 1, m_grid_count);
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@ -39,6 +39,7 @@ executable(app_name,
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'make_qt_animation.cpp',
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'animated_pixmap.cpp',
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'savegame_db.cpp',
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'savegame_model.cpp',
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include_directories: inc,
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dependencies: [
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qt6_dep,
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@ -16,7 +16,7 @@
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*/
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#include "savegame_db.hpp"
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#include "memcard/block.hpp"
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#include "memcard/alignment.hpp"
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#include <algorithm>
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#include <ciso646>
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#include <iterator>
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@ -24,21 +24,24 @@
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#include <tuple>
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namespace duck {
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namespace {
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} //unnamed namespace
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BlockEntry::BlockEntry (
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std::vector<mc::psx::BasicBlock<false>>&& blocks,
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std::unique_ptr<uint8_t[]>&& data
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std::unique_ptr<uint8_t[]>&& data,
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std::size_t count
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) :
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blocks(std::move(blocks)),
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data(std::move(data))
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data(std::move(data)),
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block_count(count)
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{
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}
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std::string_view BlockEntry::identifier() const {
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return blocks.front().identifier();
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return make_block<true>(0).identifier();
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}
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std::string BlockEntry::title() const {
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return blocks.front().title();
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return make_block<true>(0).title();
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}
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SavegameDb::SavegameDb() = default;
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@ -52,31 +55,52 @@ unsigned int SavegameDb::add (const std::vector<mc::psx::BasicBlock<Const> >& bl
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const auto block_count = blocks.size();
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assert(block_count == blocks.front().block_count());
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auto mem = std::make_unique<uint8_t[]>(frame_size + block_size * block_count);
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uint8_t* dest = std::copy(blocks.front().toc().cbegin(), blocks.front().toc().cend(), mem.get());
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assert(std::distance(mem.get(), dest) == frame_size);
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mc::psx::Frame toc(mem.get(), 0);
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static_assert(
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frame_size % mc::psx::Block::DataAlignment == 0,
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"Unexpected alignment, alignment in this class will be wrong if you ignore this error"
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);
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auto mem = mc::psx::make_unique_for_block_aligned(frame_size + block_size * block_count);
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std::uint8_t* const ptr = mc::psx::to_block_aligned(mem.get());
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uint8_t* dest = std::copy(blocks.front().toc().cbegin(), blocks.front().toc().cend(), ptr);
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assert(mc::psx::is_block_aligned(dest));
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assert(std::distance(ptr, dest) == frame_size);
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mc::psx::Frame toc(ptr, 0);
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std::vector<mc::psx::BasicBlock<false>> new_blocks;
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new_blocks.reserve(block_count);
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std::size_t index = 0;
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for (const auto& block : blocks) {
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assert(block_count == block.block_count() or block.block_count() == 0);
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uint8_t* const curr_block_ptr = dest;
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dest = std::copy(block.data(), block.data() + block_size, dest);
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new_blocks.emplace_back(curr_block_ptr, toc, index++);
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}
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const std::size_t new_id = m_next_id++;
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m_saves.emplace(
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std::piecewise_construct,
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std::forward_as_tuple(new_id),
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std::forward_as_tuple(std::move(new_blocks), std::move(mem))
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std::forward_as_tuple(std::move(mem), block_count)
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);
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m_block_count += block_count;
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return static_cast<unsigned int>(m_saves.size() - 1u);
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}
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std::size_t SavegameDb::savegame_count() const {
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return m_saves.size();
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}
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std::size_t SavegameDb::block_count() const {
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return m_block_count;
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}
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auto SavegameDb::begin() -> iterator {
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return {m_saves.begin()};
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}
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auto SavegameDb::end() -> iterator {
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return {m_saves.end()};
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}
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template unsigned int SavegameDb::add<true> (const std::vector<mc::psx::BasicBlock<true> >&);
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template unsigned int SavegameDb::add<false> (const std::vector<mc::psx::BasicBlock<false> >&);
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} //namespace duck
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@ -17,41 +17,135 @@
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#pragma once
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#include "memcard/alignment.hpp"
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#include "memcard/block.hpp"
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#include <cstdint>
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#include <vector>
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#include <memory>
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#include <string_view>
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#include <string>
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#include <map>
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namespace mc::psx {
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template <bool C> class BasicBlock;
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} //namespace mc::psx
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#include <utility>
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#include <iterator>
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#include <cassert>
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#include <ciso646>
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#include <type_traits>
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namespace duck {
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struct BlockEntry {
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BlockEntry (
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std::vector<mc::psx::BasicBlock<false> >&& blocks,
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std::unique_ptr<uint8_t[]>&& data
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std::unique_ptr<uint8_t[]>&& data,
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std::size_t count
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);
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template <bool C>
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mc::psx::BasicBlock<C> make_block (std::size_t index) const;
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std::string_view identifier() const;
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std::string title() const;
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std::uint8_t* data_ptr() const;
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std::vector<mc::psx::BasicBlock<false> > blocks;
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std::unique_ptr<uint8_t[]> data;
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std::unique_ptr<std::uint8_t[]> data;
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std::size_t block_count;
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};
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class SavegameDb {
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typedef std::map<unsigned int, BlockEntry> SavegameMap;
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public:
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template <typename It>
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class BlockIterator {
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It m_it;
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std::size_t m_pos_in_it {0};
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public:
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typedef typename std::iterator_traits<It>::difference_type difference_type;
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typedef mc::psx::BasicBlock<std::is_const<SavegameMap::mapped_type>::value> value_type;
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typedef std::add_pointer<value_type>::type pointer;
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typedef value_type reference;
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typedef mc::psx::ConstBlock const_reference;
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typedef typename std::iterator_traits<It>::iterator_category iterator_category;
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BlockIterator() = default;
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BlockIterator(const BlockIterator&) = default;
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BlockIterator(BlockIterator&&) = default;
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BlockIterator (It&& it) : m_it(std::move(it)) {}
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BlockIterator (const It& it) : m_it(it) {}
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bool operator!=(const BlockIterator& other) const
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{return m_it!=other.m_it or m_pos_in_it!=other.m_pos_in_it;}
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bool operator==(const BlockIterator& other) const
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{return m_it==other.m_it and m_pos_in_it==other.m_pos_in_it;}
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BlockIterator& operator++();
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BlockIterator operator++(int);
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reference operator*();
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const_reference operator*() const;
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};
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typedef BlockIterator<SavegameMap::iterator> iterator;
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typedef BlockIterator<SavegameMap::const_iterator> const_iterator;
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SavegameDb();
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~SavegameDb() noexcept;
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template <bool Const>
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unsigned int add (const std::vector<mc::psx::BasicBlock<Const> >& blocks);
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std::size_t savegame_count() const;
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std::size_t block_count() const;
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std::size_t size() const { return block_count(); }
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iterator begin();
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iterator end();
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private:
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std::map<unsigned int, BlockEntry> m_saves;
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SavegameMap m_saves;
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std::size_t m_next_id{0};
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std::size_t m_block_count{0};
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};
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template <bool C>
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mc::psx::BasicBlock<C> BlockEntry::make_block (std::size_t index) const {
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using mc::psx::to_block_aligned;
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using mc::psx::Frame;
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using FrameType = typename mc::psx::BasicBlock<C>::FrameType;
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assert(this->block_count > 0);
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assert(this->block_count > index);
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constexpr std::size_t frame_index = 0;
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return {
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to_block_aligned(this->data.get(), index, Frame::Size),
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FrameType{to_block_aligned(this->data.get()), frame_index},
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index
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};
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}
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template <typename It>
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SavegameDb::BlockIterator<It>& SavegameDb::BlockIterator<It>::operator++() {
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const BlockEntry& entry = m_it->second;
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++m_pos_in_it;
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if (m_pos_in_it >= entry.block_count) {
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++m_it;
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m_pos_in_it = 0;
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}
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return *this;
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}
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template <typename It>
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SavegameDb::BlockIterator<It> SavegameDb::BlockIterator<It>::operator++(int) {
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auto retval = *this;
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this->operator++();
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return retval;
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}
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template <typename It>
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auto SavegameDb::BlockIterator<It>::operator*() -> reference {
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BlockEntry& entry = m_it->second;
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return entry.make_block<value_type::IsConst>(m_pos_in_it);
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}
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template <typename It>
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auto SavegameDb::BlockIterator<It>::operator*() const -> const_reference {
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BlockEntry& entry = m_it->second;
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return entry.make_block<value_type::IsConst>(m_pos_in_it);
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}
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} //namespace duck
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105
src/qt/savegame_model.cpp
Normal file
105
src/qt/savegame_model.cpp
Normal file
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@ -0,0 +1,105 @@
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/* Copyright 2020-2025, Michele Santullo
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* This file is part of memoserv.
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*
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* Memoserv is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Memoserv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Memoserv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "savegame_model.hpp"
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#include "savegame_db.hpp"
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#include <cassert>
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#include <stdexcept>
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#include <ciso646>
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namespace duck {
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SavegameModel::SavegameModel() = default;
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SavegameModel::~SavegameModel() noexcept = default;
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MemoryCardSavegameModel::MemoryCardSavegameModel (mc::psx::MemoryCard* memcard) :
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m_mc(memcard)
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{
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assert(m_mc);
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}
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SavegameModel::iterator MemoryCardSavegameModel::begin() {
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return {m_mc->begin()};
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}
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SavegameModel::iterator MemoryCardSavegameModel::end() {
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return {m_mc->end()};
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}
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std::size_t MemoryCardSavegameModel::block_count() const {
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return m_mc->size();
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}
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bool MemoryCardSavegameModel::has_toc() const {
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return true;
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}
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mc::psx::Block MemoryCardSavegameModel::toc() {
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return m_mc->toc_block();
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}
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mc::psx::ConstBlock MemoryCardSavegameModel::toc() const {
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return m_mc->toc_block();
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}
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mc::psx::Block MemoryCardSavegameModel::block (std::size_t index) {
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return (*m_mc)[index];
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}
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mc::psx::ConstBlock MemoryCardSavegameModel::block (std::size_t index) const {
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return (*m_mc)[index];
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}
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DbSavegameModel::DbSavegameModel (SavegameDb* db) :
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m_db(db)
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{
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assert(m_db);
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}
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SavegameModel::iterator DbSavegameModel::begin() {
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return {m_db->begin()};
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}
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SavegameModel::iterator DbSavegameModel::end() {
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return {m_db->end()};
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}
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std::size_t DbSavegameModel::block_count() const {
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return m_db->block_count();
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}
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bool DbSavegameModel::has_toc() const {
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return false;
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}
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mc::psx::Block DbSavegameModel::toc() {
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throw std::runtime_error("TOC not available in SavegameDb");
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}
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mc::psx::ConstBlock DbSavegameModel::toc() const {
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throw std::runtime_error("TOC not available in SavegameDb");
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}
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mc::psx::Block DbSavegameModel::block (std::size_t index) {
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auto it = begin();
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std::advance(it, index);
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return *it;
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}
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mc::psx::ConstBlock DbSavegameModel::block (std::size_t index) const {
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}
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} //namespace duck
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89
src/qt/savegame_model.hpp
Normal file
89
src/qt/savegame_model.hpp
Normal file
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@ -0,0 +1,89 @@
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/* Copyright 2020-2025, Michele Santullo
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* This file is part of memoserv.
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*
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* Memoserv is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Memoserv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with Memoserv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#pragma once
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#include "memcard/memorycard.hpp"
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#include "any_iterator.hpp"
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#include <cstddef>
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namespace mc::psx {
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template <bool> class BasicBlock;
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};
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namespace duck {
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class SavegameDb;
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class SavegameModel {
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public:
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typedef liph::any_forward_iterator<
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mc::psx::BasicBlock<false>,
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mc::psx::BasicBlock<false>
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> iterator;
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SavegameModel();
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virtual ~SavegameModel() noexcept;
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std::size_t size() const { return this->block_count(); }
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virtual iterator begin() = 0;
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virtual iterator end() = 0;
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virtual std::size_t block_count() const = 0;
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virtual bool has_toc() const = 0;
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virtual mc::psx::Block toc() = 0;
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virtual mc::psx::ConstBlock toc() const = 0;
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virtual mc::psx::Block block (std::size_t index) = 0;
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virtual mc::psx::ConstBlock block (std::size_t index) const = 0;
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private:
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};
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class MemoryCardSavegameModel : public SavegameModel {
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public:
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explicit MemoryCardSavegameModel (mc::psx::MemoryCard* memcard);
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virtual ~MemoryCardSavegameModel() noexcept = default;
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SavegameModel::iterator begin() override;
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SavegameModel::iterator end() override;
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std::size_t block_count() const override;
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bool has_toc() const override;
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mc::psx::Block toc() override;
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mc::psx::ConstBlock toc() const override;
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mc::psx::Block block (std::size_t index) override;
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mc::psx::ConstBlock block (std::size_t index) const override;
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private:
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mc::psx::MemoryCard* m_mc;
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};
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class DbSavegameModel : public SavegameModel {
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public:
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explicit DbSavegameModel (SavegameDb* db);
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virtual ~DbSavegameModel() noexcept = default;
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SavegameModel::iterator begin() override;
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SavegameModel::iterator end() override;
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std::size_t block_count() const override;
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bool has_toc() const override;
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mc::psx::Block toc() override;
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mc::psx::ConstBlock toc() const override;
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mc::psx::Block block (std::size_t index) override;
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mc::psx::ConstBlock block (std::size_t index) const override;
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private:
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SavegameDb* m_db;
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};
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} //namespace duck
|
|
@ -17,6 +17,7 @@
|
|||
|
||||
#include "block_grid.hpp"
|
||||
#include "vec.hpp"
|
||||
#include "savegame_model.hpp"
|
||||
#include <QPainter>
|
||||
#include <QTimer>
|
||||
#include <QPixmap>
|
||||
|
@ -97,8 +98,8 @@ QSize BlockGrid::icon_size() const {
|
|||
return m_icon_size.isValid() ? m_icon_size : QSize(g_icon_spacing, g_icon_spacing);
|
||||
}
|
||||
|
||||
void BlockGrid::push_back (AnimatedPixmap&& anim) {
|
||||
m_icons.push_back(std::move(anim));
|
||||
void BlockGrid::set_savegames (std::unique_ptr<duck::SavegameModel>&& savegames) {
|
||||
m_savegames = std::move(savegames);
|
||||
}
|
||||
|
||||
std::size_t BlockGrid::size() const {
|
||||
|
|
|
@ -27,6 +27,10 @@
|
|||
|
||||
class QTimer;
|
||||
|
||||
namespace duck {
|
||||
class SavegameModel;
|
||||
} //namespace duck
|
||||
|
||||
namespace duck::widget {
|
||||
class BlockGrid : public QWidget {
|
||||
Q_OBJECT
|
||||
|
@ -41,7 +45,7 @@ public:
|
|||
void set_icon_size (int sz);
|
||||
QSize icon_size() const;
|
||||
|
||||
void push_back (AnimatedPixmap&& anim);
|
||||
void set_savegames (std::unique_ptr<duck::SavegameModel>&& savegames);
|
||||
std::size_t size() const;
|
||||
|
||||
protected:
|
||||
|
@ -65,6 +69,7 @@ private:
|
|||
QSize m_icon_size;
|
||||
QTimer* m_anim_timer;
|
||||
std::unique_ptr<QPixmap> m_empty_icon;
|
||||
std::unique_ptr<duck::SavegameModel> m_savegames;
|
||||
unsigned int m_rows;
|
||||
unsigned int m_columns;
|
||||
};
|
||||
|
|
|
@ -117,10 +117,29 @@ void BlockDragAndDrop::mouse_move_event (const QMouseEvent* event) {
|
|||
}
|
||||
|
||||
void BlockDragAndDrop::drag_enter_event(QDragEnterEvent* event) {
|
||||
if (not m_dragging and event->mimeData()->hasFormat(g_drag_mime))
|
||||
const QMimeData* const mime = event->mimeData();
|
||||
if (not m_dragging and mime->hasFormat(g_drag_mime))
|
||||
event->acceptProposedAction();
|
||||
else if (mime->hasUrls())
|
||||
event->acceptProposedAction();
|
||||
else {
|
||||
std::cout << "drag_enter rejected:";
|
||||
for (const auto& str : mime->formats()) {
|
||||
std::cout << ' ' << str.toStdString();
|
||||
}
|
||||
std::cout << '\n';
|
||||
}
|
||||
}
|
||||
|
||||
void BlockDragAndDrop::drop_event(QDropEvent* event) {
|
||||
if (event->mimeData()->hasUrls()) {
|
||||
for (const auto& url : event->mimeData()->urls()) {
|
||||
if (url.isLocalFile())
|
||||
std::cout << "would accept " << url.toLocalFile().toStdString();
|
||||
else
|
||||
std::cout << "rejecting " << url.toString().toStdString();
|
||||
std::cout << '\n';
|
||||
}
|
||||
}
|
||||
}
|
||||
} //namespace duck::widget::detail
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
project('memcard', 'cpp', 'c', default_options:['debug=true', 'cpp_std=c++17', 'b_ndebug=if-release'])
|
||||
project('memcard', 'cpp', 'c', default_options:['debug=true', 'cpp_std=c++20', 'b_ndebug=if-release'])
|
||||
add_project_link_arguments(['-lstdc++fs'], language: 'cpp')
|
||||
|
||||
private_incl = include_directories('src')
|
||||
|
|
Loading…
Add table
Reference in a new issue