tigersum/cmake/Modules/cmake-d/CMakePlatformId.di.in

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2014-09-19 16:19:25 +00:00
/* Identify known platforms by name. */
version(linux)
{
const string PLATFORM_ID = "Linux";
}
else version(Cygwin)
{
const string PLATFORM_ID = "Cygwin";
}
else version(MinGW)
{
const string PLATFORM_ID = "MinGW";
}
else version(OSX)
{
const string PLATFORM_ID = "Darwin";
}
else version(Windows)
{
const string PLATFORM_ID = "Windows";
}
else version(FreeBSD)
{
const string PLATFORM_ID = "FreeBSD";
}
else version(NetBSD)
{
const string PLATFORM_ID = "NetBSD";
}
else version(OpenBSD)
{
const string PLATFORM_ID = "OpenBSD";
}
else version(NetBSD)
{
const string PLATFORM_ID = "NetBSD";
}
else version(Solaris)
{
const string PLATFORM_ID = "SunOS";
}
else version(AIX)
{
const string PLATFORM_ID = "AIX";
}
else version(Haiku)
{
const string PLATFORM_ID = "Haiku";
}
else version(AIX)
{
const string PLATFORM_ID = "BeOS";
}
else version(AIX)
{
const string PLATFORM_ID = "QNX";
}
else version(AIX)
{
const string PLATFORM_ID = "Tru64";
}
else version(AIX)
{
const string PLATFORM_ID = "RISCos";
}
else
{
const string PLATFORM_ID = "";
}
/* For windows compilers MSVC and Intel we can determine
the architecture of the compiler being used. This is because
the compilers do not have flags that can change the architecture,
but rather depend on which compiler is being used
*/
version(IA64)
{
const string ARCHITECTURE_ID = "IA64";
}
else version(X86_64)
{
const string ARCHITECTURE_ID = "x64";
}
else version(X86)
{
const string ARCHITECTURE_ID = "X86";
}
else version(ARM)
{
const string ARCHITECTURE_ID = "ARM";
}
else version(MIPS32)
{
const string ARCHITECTURE_ID = "MIPS";
}
else version(MIPS64)
{
const string ARCHITECTURE_ID = "MIPS";
}
else version(SH)
{
const string ARCHITECTURE_ID = "SHx";
}
else version(SH64)
{
const string ARCHITECTURE_ID = "SHx";
}
else
{
const string ARCHITECTURE_ID = "";
}
/* Construct the string literal in pieces to prevent the source from
getting matched. Store it in a pointer rather than an array
because some compilers will just produce instructions to fill the
array rather than assigning a pointer to a static array. */
string info_platform = "INFO" ":" "platform[" ~ PLATFORM_ID ~ "]";
string info_arch = "INFO" ":" "arch[" ~ ARCHITECTURE_ID ~"]";