280 lines
10 KiB
CMake
280 lines
10 KiB
CMake
#
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# CMakeD - CMake module for D Language
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#
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# Copyright (c) 2013, Selman Ulug <selman.ulug@gmail.com>
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# Tim Burrell <tim.burrell@gmail.com>
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# Steve King <sk@metrokings.com>
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# Dragos Carp <dragos.carp@gmail.com>
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# Konstantin Oblaukhov <oblaukhov.konstantin@gmail.com>
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#
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# All rights reserved.
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#
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# See LICENSE for details.
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#
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# Modified from CMake 2.6.5 CMakeCInformation.cmake
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# See http://www.cmake.org/HTML/Copyright.html for details
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#
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# This file sets the basic flags for the D language in CMake.
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# It also loads the available platform file for the system-compiler
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# if it exists.
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# It also loads a system - compiler - processor (or target hardware)
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# specific file, which is mainly useful for crosscompiling and embedded systems.
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# Load compiler-specific information.
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set(_INCLUDED_FILE 0) # reset the indicator if an include occurred.
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if(CMAKE_D_COMPILER_ID)
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include(Compiler/${CMAKE_D_COMPILER_ID}-D OPTIONAL)
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endif(CMAKE_D_COMPILER_ID)
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# set(CMAKE_D_OUTPUT_EXTENSION .o)
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set(CMAKE_C_OUTPUT_EXTENSION_REPLACE TRUE )
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set(CMAKE_D_OUTPUT_EXTENSION_REPLACE TRUE )
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set(CMAKE_BASE_NAME)
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get_filename_component(CMAKE_BASE_NAME ${CMAKE_D_COMPILER} NAME_WE)
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set(_INCLUDED_FILE 0) # reset the indicator if an include occurred.
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# load a hardware specific file, mostly useful for embedded compilers
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if(CMAKE_SYSTEM_PROCESSOR)
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if(CMAKE_D_COMPILER_ID)
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include(Platform/${CMAKE_SYSTEM_NAME}-${CMAKE_D_COMPILER_ID}-D-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL RESULT_VARIABLE _INCLUDED_FILE)
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endif(CMAKE_D_COMPILER_ID)
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if(NOT _INCLUDED_FILE)
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include(Platform/${CMAKE_SYSTEM_NAME}-${CMAKE_BASE_NAME}-${CMAKE_SYSTEM_PROCESSOR} OPTIONAL)
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endif(NOT _INCLUDED_FILE)
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endif(CMAKE_SYSTEM_PROCESSOR)
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set(_INCLUDED_FILE 0) # reset the indicator if an include occurred.
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# load the system- and compiler specific files
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if(CMAKE_D_COMPILER_ID)
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include(Platform/${CMAKE_SYSTEM_NAME}-${CMAKE_D_COMPILER_ID}-D
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OPTIONAL RESULT_VARIABLE _INCLUDED_FILE)
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endif(CMAKE_D_COMPILER_ID)
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# if no high specificity file was included, then try a more general one
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if(NOT _INCLUDED_FILE)
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include(Platform/${CMAKE_SYSTEM_NAME}-${CMAKE_BASE_NAME}
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OPTIONAL RESULT_VARIABLE _INCLUDED_FILE)
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endif(NOT _INCLUDED_FILE)
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# We specify the compiler information in the system file for some
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# platforms, but this language may not have been enabled when the file
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# was first included. Include it again to get the language info.
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# Remove this when all compiler info is removed from system files.
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if(NOT _INCLUDED_FILE)
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include(Platform/${CMAKE_SYSTEM_NAME} OPTIONAL)
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endif(NOT _INCLUDED_FILE)
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# This should be included before the _INIT variables are
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# used to initialize the cache. Since the rule variables
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# have if blocks on them, users can still define them here.
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# But, it should still be after the platform file so changes can
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# be made to those values.
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if(CMAKE_USER_MAKE_RULES_OVERRIDE)
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include(${CMAKE_USER_MAKE_RULES_OVERRIDE})
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endif(CMAKE_USER_MAKE_RULES_OVERRIDE)
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if(CMAKE_USER_MAKE_RULES_OVERRIDE_D)
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include(${CMAKE_USER_MAKE_RULES_OVERRIDE_D})
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endif(CMAKE_USER_MAKE_RULES_OVERRIDE_D)
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# Lines below was taken from CMakeCXXInformation.cmake
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# Not all of this flags are available on D compilers for now, but some as OPTIONS_PIC are.
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if(NOT CMAKE_SHARED_LIBRARY_CREATE_D_FLAGS)
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set(CMAKE_SHARED_LIBRARY_CREATE_D_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_D_FLAGS})
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endif()
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if(NOT CMAKE_D_COMPILE_OPTIONS_PIC)
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set(CMAKE_DCOMPILE_OPTIONS_PIC ${CMAKE_D_COMPILE_OPTIONS_PIC})
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endif()
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if(NOT CMAKE_D_COMPILE_OPTIONS_PIE)
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set(CMAKE_D_COMPILE_OPTIONS_PIE ${CMAKE_D_COMPILE_OPTIONS_PIE})
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endif()
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if(NOT CMAKE_D_COMPILE_OPTIONS_DLL)
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set(CMAKE_D_COMPILE_OPTIONS_DLL ${CMAKE_D_COMPILE_OPTIONS_DLL})
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endif()
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if(NOT CMAKE_SHARED_LIBRARY_D_FLAGS)
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set(CMAKE_SHARED_LIBRARY_D_FLAGS ${CMAKE_SHARED_LIBRARY_D_FLAGS})
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endif()
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if(NOT DEFINED CMAKE_SHARED_LIBRARY_LINK_D_FLAGS)
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set(CMAKE_SHARED_LIBRARY_LINK_D_FLAGS ${CMAKE_SHARED_LIBRARY_LINK_D_FLAGS})
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endif()
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if(NOT CMAKE_SHARED_LIBRARY_RUNTIME_D_FLAG)
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set(CMAKE_SHARED_LIBRARY_RUNTIME_D_FLAG ${CMAKE_SHARED_LIBRARY_RUNTIME_D_FLAG})
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endif()
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if(NOT CMAKE_SHARED_LIBRARY_RUNTIME_D_FLAG_SEP)
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set(CMAKE_SHARED_LIBRARY_RUNTIME_D_FLAG_SEP ${CMAKE_SHARED_LIBRARY_RUNTIME_D_FLAG_SEP})
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endif()
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if(NOT CMAKE_SHARED_LIBRARY_RPATH_LINK_D_FLAG)
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set(CMAKE_SHARED_LIBRARY_RPATH_LINK_D_FLAG ${CMAKE_SHARED_LIBRARY_RPATH_LINK_D_FLAG})
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endif()
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if(NOT DEFINED CMAKE_EXE_EXPORTS_D_FLAG)
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set(CMAKE_EXE_EXPORTS_D_FLAG ${CMAKE_EXE_EXPORTS_D_FLAG})
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endif()
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if(NOT DEFINED CMAKE_SHARED_LIBRARY_SONAME_D_FLAG)
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set(CMAKE_SHARED_LIBRARY_SONAME_D_FLAG ${CMAKE_SHARED_LIBRARY_SONAME_D_FLAG})
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endif()
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if(NOT CMAKE_EXECUTABLE_RUNTIME_D_FLAG)
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set(CMAKE_EXECUTABLE_RUNTIME_D_FLAG ${CMAKE_SHARED_LIBRARY_RUNTIME_D_FLAG})
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endif()
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if(NOT CMAKE_EXECUTABLE_RUNTIME_D_FLAG_SEP)
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set(CMAKE_EXECUTABLE_RUNTIME_D_FLAG_SEP ${CMAKE_SHARED_LIBRARY_RUNTIME_D_FLAG_SEP})
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endif()
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if(NOT CMAKE_EXECUTABLE_RPATH_LINK_D_FLAG)
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set(CMAKE_EXECUTABLE_RPATH_LINK_D_FLAG ${CMAKE_SHARED_LIBRARY_RPATH_LINK_D_FLAG})
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endif()
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if(NOT DEFINED CMAKE_SHARED_LIBRARY_LINK_D_WITH_RUNTIME_PATH)
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set(CMAKE_SHARED_LIBRARY_LINK_D_WITH_RUNTIME_PATH ${CMAKE_SHARED_LIBRARY_LINK_D_WITH_RUNTIME_PATH})
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endif()
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if(NOT CMAKE_INCLUDE_FLAG_D)
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set(CMAKE_INCLUDE_FLAG_D ${CMAKE_INCLUDE_FLAG_D})
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endif()
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if(NOT CMAKE_INCLUDE_FLAG_SEP_D)
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set(CMAKE_INCLUDE_FLAG_SEP_D ${CMAKE_INCLUDE_FLAG_SEP_D})
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endif()
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# for most systems a module is the same as a shared library
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# so unless the variable CMAKE_MODULE_EXISTS is set just
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# copy the values from the LIBRARY variables
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if(NOT CMAKE_MODULE_EXISTS)
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set(CMAKE_SHARED_MODULE_D_FLAGS ${CMAKE_SHARED_LIBRARY_D_FLAGS})
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set(CMAKE_SHARED_MODULE_CREATE_D_FLAGS ${CMAKE_SHARED_LIBRARY_CREATE_D_FLAGS})
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endif(NOT CMAKE_MODULE_EXISTS)
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# repeat for modules
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if(NOT CMAKE_SHARED_MODULE_CREATE_D_FLAGS)
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set(CMAKE_SHARED_MODULE_CREATE_D_FLAGS ${CMAKE_SHARED_MODULE_CREATE_D_FLAGS})
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endif()
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if(NOT CMAKE_SHARED_MODULE_D_FLAGS)
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set(CMAKE_SHARED_MODULE_D_FLAGS ${CMAKE_SHARED_MODULE_D_FLAGS})
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endif()
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set(CMAKE_D_FLAGS_INIT "$ENV{DFLAGS} ${CMAKE_D_FLAGS_INIT}")
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# avoid just having a space as the initial value for the cache
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if(CMAKE_D_FLAGS_INIT STREQUAL " ")
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set(CMAKE_D_FLAGS_INIT)
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endif(CMAKE_D_FLAGS_INIT STREQUAL " ")
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set(CMAKE_D_FLAGS "${CMAKE_D_FLAGS_INIT}" CACHE STRING
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"Flags used by the D compiler during all build types.")
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if(NOT CMAKE_NOT_USING_CONFIG_FLAGS)
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# default build type is none
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if(NOT CMAKE_NO_BUILD_TYPE)
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set(CMAKE_BUILD_TYPE ${CMAKE_BUILD_TYPE_INIT} CACHE STRING
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"Choose the type of build, options are: None(CMAKE_D_FLAGS used) Debug Release RelWithDebInfo MinSizeRel.")
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endif(NOT CMAKE_NO_BUILD_TYPE)
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set(CMAKE_D_FLAGS_DEBUG "${CMAKE_D_FLAGS_DEBUG_INIT}" CACHE STRING
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"Flags used by the compiler during debug builds.")
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set(CMAKE_D_FLAGS_MINSIZEREL "${CMAKE_D_FLAGS_MINSIZEREL_INIT}" CACHE STRING
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"Flags used by the compiler during release minsize builds.")
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set(CMAKE_D_FLAGS_RELEASE "${CMAKE_D_FLAGS_RELEASE_INIT}" CACHE STRING
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"Flags used by the compiler during release builds (/MD /Ob1 /Oi /Ot /Oy /Gs will produce slightly less optimized but smaller files).")
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set(CMAKE_D_FLAGS_RELWITHDEBINFO "${CMAKE_D_FLAGS_RELWITHDEBINFO_INIT}" CACHE STRING
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"Flags used by the compiler during Release with Debug Info builds.")
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endif(NOT CMAKE_NOT_USING_CONFIG_FLAGS)
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if(CMAKE_D_STANDARD_LIBRARIES_INIT)
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set(CMAKE_D_STANDARD_LIBRARIES "${CMAKE_D_STANDARD_LIBRARIES_INIT}"
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CACHE STRING "Libraries linked by default with all D applications.")
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mark_as_advanced(CMAKE_D_STANDARD_LIBRARIES)
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endif(CMAKE_D_STANDARD_LIBRARIES_INIT)
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include(CMakeCommonLanguageInclude)
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# now define the following rule variables
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# CMAKE_D_CREATE_SHARED_LIBRARY
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# CMAKE_D_CREATE_SHARED_MODULE
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# CMAKE_D_CREATE_STATIC_LIBRARY
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# CMAKE_D_COMPILE_OBJECT
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# CMAKE_D_LINK_EXECUTABLE
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# variables supplied by the generator at use time
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# <TARGET>
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# <TARGET_BASE> the target without the suffix
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# <OBJECTS>
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# <OBJECT>
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# <LINK_LIBRARIES>
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# <FLAGS>
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# <LINK_FLAGS>
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# D compiler information
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# <CMAKE_D_COMPILER>
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# <CMAKE_SHARED_LIBRARY_CREATE_D_FLAGS>
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# <CMAKE_SHARED_MODULE_CREATE_D_FLAGS>
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# <CMAKE_D_LINK_FLAGS>
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# Static library tools
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# <CMAKE_AR>
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# <CMAKE_RANLIB>
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# < 2.8.10 backward compatibility
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if(NOT CMAKE_PLATFORM_INFO_DIR)
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set(CMAKE_PLATFORM_INFO_DIR ${CMAKE_BINARY_DIR}${CMAKE_FILES_DIRECTORY})
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endif(NOT CMAKE_PLATFORM_INFO_DIR)
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# create a D shared library
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if(NOT CMAKE_D_CREATE_SHARED_LIBRARY)
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set(CMAKE_D_CREATE_SHARED_LIBRARY
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"<CMAKE_D_COMPILER> <CMAKE_SHARED_LIBRARY_D_FLAGS> <LANGUAGE_COMPILE_FLAGS> <LINK_FLAGS> <CMAKE_SHARED_LIBRARY_CREATE_D_FLAGS> <CMAKE_SHARED_LIBRARY_SONAME_D_FLAG><TARGET_SONAME> ${CMAKE_D_DASH_O}<TARGET> <OBJECTS> <LINK_LIBRARIES> ${DSTDLIB_FLAGS} ${CMAKE_D_STDLIBS}")
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endif(NOT CMAKE_D_CREATE_SHARED_LIBRARY)
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# create a D shared module just copy the shared library rule
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if(NOT CMAKE_D_CREATE_SHARED_MODULE)
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set(CMAKE_D_CREATE_SHARED_MODULE "${CMAKE_D_CREATE_SHARED_LIBRARY}")
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endif(NOT CMAKE_D_CREATE_SHARED_MODULE)
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if(NOT CMAKE_D_CREATE_STATIC_LIBRARY AND CMAKE_STATIC_LIBRARY_CREATE_D_FLAGS)
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set(CMAKE_D_CREATE_STATIC_LIBRARY
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"<CMAKE_D_COMPILER> ${CMAKE_STATIC_LIBRARY_CREATE_D_FLAGS} <OBJECTS> ${CMAKE_D_DASH_O}<TARGET>")
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endif(NOT CMAKE_D_CREATE_STATIC_LIBRARY AND CMAKE_STATIC_LIBRARY_CREATE_D_FLAGS)
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# Create a static archive incrementally for large object file counts.
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# If CMAKE_D_CREATE_STATIC_LIBRARY is set it will override these.
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set(CMAKE_D_ARCHIVE_CREATE "<CMAKE_AR> cr <TARGET> <LINK_FLAGS> <OBJECTS>")
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set(CMAKE_D_ARCHIVE_APPEND "<CMAKE_AR> r <TARGET> <LINK_FLAGS> <OBJECTS>")
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set(CMAKE_D_ARCHIVE_FINISH "<CMAKE_RANLIB> <TARGET>")
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# compile a D file into an object file
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if(NOT CMAKE_D_COMPILE_OBJECT)
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set(CMAKE_D_COMPILE_OBJECT
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"<CMAKE_D_COMPILER> <FLAGS> ${CMAKE_D_DASH_O}<OBJECT> -c <SOURCE>")
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endif(NOT CMAKE_D_COMPILE_OBJECT)
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if(NOT CMAKE_D_LINK_EXECUTABLE)
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set(CMAKE_D_LINK_EXECUTABLE
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"<CMAKE_D_COMPILER> <FLAGS> <CMAKE_D_LINK_FLAGS> <LINK_FLAGS> <OBJECTS> ${CMAKE_D_DASH_O}<TARGET> <LINK_LIBRARIES> ${CMAKE_D_STDLIBS}")
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endif(NOT CMAKE_D_LINK_EXECUTABLE)
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mark_as_advanced(
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CMAKE_D_FLAGS
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CMAKE_D_FLAGS_DEBUG
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CMAKE_D_FLAGS_MINSIZEREL
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CMAKE_D_FLAGS_RELEASE
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CMAKE_D_FLAGS_RELWITHDEBINFO
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)
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set(CMAKE_D_INFORMATION_LOADED 1)
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