Added a performance test case to compare with Win32 conversion functions
git-svn-id: http://svn.code.sf.net/p/utfcpp/code@43 a809a056-fc17-0410-9590-b4f493f8b08e
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test_drivers/performance/win32.cpp
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79
test_drivers/performance/win32.cpp
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#include <windows.h>
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#include "../../source/utf8.h"
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#include "timer.h"
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#include <fstream>
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#include <algorithm>
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#include <vector>
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using namespace std;
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using namespace utf8;
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int main(int argc, char** argv)
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{
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if (argc != 2) {
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cout << "\nUsage: win32test filename\n";
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return 0;
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}
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const char* test_file_path = argv[1];
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// Open the test file (UTF-8 encoded text)
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ifstream fs8(test_file_path, ios::binary);
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if (!fs8.is_open()) {
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cout << "Could not open " << test_file_path << endl;
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return 0;
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}
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// get length
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fs8.seekg(0, ios::end);
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int length = fs8.tellg();
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fs8.seekg(0, ios::beg);
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// allocate the buffer (no vector - we are benchmarking conversions, not STL
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char* buf = new char[length];
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// fill the data
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fs8.read(buf, length);
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fs8.close();
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cout << "UTF8 > UTF16\n";
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// the UTF-16 result will not be larger than this (I hope :) )
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vector<wchar_t> temputf16;
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utf8::utf8to16(buf, buf + length, back_inserter(temputf16));
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int wlength = temputf16.size();
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wchar_t* utf16buf = new wchar_t[wlength];
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{
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memset (utf16buf, 0 , wlength * sizeof(wchar_t));
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// utf-8 cpp:
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cout << "utf8::utf8to16: ";
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timer t(cout);
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utf8::utf8to16(buf, buf + length, utf16buf);
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}
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{
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memset (utf16buf, 0 , wlength * sizeof(wchar_t));
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// utf-8 cpp:
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cout << "unchecked::utf8to16: ";
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timer t(cout);
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utf8::unchecked::utf8to16(buf, buf + length, utf16buf);
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}
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// the UTF-16 result will not be larger than this (I hope :) )
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wchar_t* utf16iconvbuf = new wchar_t[wlength];
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{
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memset (utf16iconvbuf, 0 , wlength * sizeof(wchar_t));
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// iconv
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cout << "win32: ";
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{
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timer t(cout);
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MultiByteToWideChar(CP_UTF8, MB_ERR_INVALID_CHARS, buf, length, utf16iconvbuf, wlength);
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}
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}
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// just check the correctness while we are here:
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if (!equal(utf16buf, utf16buf + wlength, utf16iconvbuf))
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cout << "Different result!!!";
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delete [] buf;
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delete [] utf16buf;
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}
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