vectorwrapper/include/vectorwrapper/vectorwrapper_simd.hpp

84 lines
3.9 KiB
C++

/*
* Copyright 2015, 2016 Michele "King_DuckZ" Santullo
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef id2996A9D174804F7B88936D6C363D235B
#define id2996A9D174804F7B88936D6C363D235B
#include "vectorwrapper/vectorwrapper.hpp"
#include <type_traits>
#include <emmintrin.h>
namespace vwr {
namespace simd {
template <typename V, std::size_t=::vwr::Vec<V>::dimensions, typename=typename ::vwr::Vec<V>::scalar_type>
class Vec;
template <typename V, std::size_t=::vwr::Vec<V>::dimensions, typename=typename ::vwr::Vec<V>::scalar_type>
class VecPack;
template <typename V>
class Vec<V, 3, float> : public implem::VecBase<V>, public implem::VecAccessors<V, 3> {
typedef ::vwr::implem::VecBase<V> base_class;
public:
static_assert(alignof(V) % 16 == 0, "Wrapped type must be aligned to 16");
static_assert(base_class::is_interleaved_mem == 0, "Expected tightly packed vector_type");
using typename base_class::vector_type;
typedef VecPack<V, 3, float> pack_type;
typedef float scalar_type;
Vec ( void ) = default;
Vec ( const Vec& ) = default;
Vec ( VecPack<V, 3, float> parPack ) __attribute__((always_inline));
explicit Vec ( const vector_type& parIn ) : base_class(parIn) { }
explicit Vec ( const scalar_type parX ) : base_class(parX) { }
explicit Vec ( const base_class& parIn ) : base_class(parIn) { }
Vec& operator= ( VecPack<V, 3, float> parPack ) __attribute__((always_inline));
template <typename V2> Vec& operator+= ( const Vec<V2, 3, scalar_type>& parOther );
template <typename V2> Vec& operator-= ( const Vec<V2, 3, scalar_type>& parOther );
template <typename V2> Vec& operator*= ( const Vec<V2, 3, scalar_type>& parOther );
template <typename V2> Vec& operator/= ( const Vec<V2, 3, scalar_type>& parOther );
};
template <typename V>
class VecPack<V, 3, float> {
public:
VecPack ( const Vec<V, 3, float>& parVec ) __attribute__((always_inline));
VecPack ( __m128 parPack ) __attribute__((always_inline));
VecPack ( float parValue ) __attribute__((always_inline));
__m128 pack;
};
template <template <typename, std::size_t, typename> class V1, template <typename, std::size_t, typename> class V2, typename V>
inline VecPack<V, 3, float> operator+ ( V1<V, 3, float> parLeft, V2<V, 3, float> parRight ) __attribute__((always_inline));
template <template <typename, std::size_t, typename> class V1, template <typename, std::size_t, typename> class V2, typename V>
inline VecPack<V, 3, float> operator+ ( V1<V, 3, float> parLeft, V2<V, 3, float> parRight ) __attribute__((always_inline));
template <template <typename, std::size_t, typename> class V1, template <typename, std::size_t, typename> class V2, typename V>
inline VecPack<V, 3, float> operator- ( V1<V, 3, float> parLeft, V2<V, 3, float> parRight ) __attribute__((always_inline));
template <template <typename, std::size_t, typename> class V1, template <typename, std::size_t, typename> class V2, typename V>
inline VecPack<V, 3, float> operator* ( V1<V, 3, float> parLeft, V2<V, 3, float> parRight ) __attribute__((always_inline));
template <template <typename, std::size_t, typename> class V1, template <typename, std::size_t, typename> class V2, typename V>
inline VecPack<V, 3, float> operator/ ( V1<V, 3, float> parLeft, V2<V, 3, float> parRight ) __attribute__((always_inline));
} //namespace simd
} //namespace vwr
#include "vectorwrapper/vectorwrapper_simd.inl"
#endif