359 lines
12 KiB
C
359 lines
12 KiB
C
#ifndef JSON_OPTIONS_H
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#define JSON_OPTIONS_H
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/**
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* This file holds all of the compiling options for easy access and so
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* that you don't have to remember them, or look them up all the time
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*/
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/*
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* JSON_LIBRARY must be declared if libjson is compiled as a static or dynamic
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* library. This exposes a C-style interface, but none of the inner workings of libjson
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*/
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//#define JSON_LIBRARY
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/*
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* JSON_STRICT removes all of libjson's extensions. Meaning no comments, no special numbers
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*/
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#define JSON_STRICT
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/*
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* JSON_DEBUG is used to perform extra error checking. Because libjson usually
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* does on the fly parsing, validation is impossible, so this option will allow
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* you to register an error callback so that you can record what is going wrong
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* before the library crashes. This option does not protect from these errors,
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* it simply tells you about them, which is nice for debugging, but not preferable
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* for release candidates
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*/
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//#define JSON_DEBUG
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/*
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* JSON_ISO_STRICT turns off all code that uses non-standard C++. This removes all
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* references to long long and long double as well as a few others
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*/
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//#define JSON_ISO_STRICT
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/*
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* JSON_SAFE performs similarly to JSON_DEBUG, except this option does protect
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* from the errors that it encounters. This option is recommended for those who
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* feel it's possible for their program to encounter invalid json.
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*/
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#define JSON_SAFE
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/*
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* JSON_STDERROR routes error messages to cerr instead of a callback, this
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* option hides the callback registering function. This will usually display
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* messages in the console
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*/
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//#define JSON_STDERROR
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/*
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* JSON_PREPARSE causes all parsing to be done immediately. By default, libjson
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* parses nodes on the fly as they are needed, this makes parsing much faster if
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* your program gets a lot of information that it doesn't need. An example of
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* this would be a client application communicating with a server if the server
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* returns things like last modified date and other things that you don't use.
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*/
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//#define JSON_PREPARSE
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/*
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* JSON_LESS_MEMORY will force libjson to let go of memory as quickly as it can
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* this is recommended for software that has to run on less than optimal machines.
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* It will cut libjson's memory usage by about 20%, but also run slightly slower.
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* It's recommended that you also compile using the -Os option, as this will also
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* reduce the size of the library
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*/
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//#define JSON_LESS_MEMORY
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/*
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* JSON_UNICODE tells libjson to use wstrings instead of regular strings, this
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* means that libjson supports the full array of unicode characters, but also takes
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* much more memory and processing power.
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*/
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#define JSON_UNICODE
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/*
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* JSON_REF_COUNT causes libjson to reference count JSONNodes, which makes copying
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* and passing them around much faster. It is recommended that this stay on for
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* most uses
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*/
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#define JSON_REF_COUNT
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/*
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* JSON_BINARY is used to support binary, which is base64 encoded and decoded by libjson,
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* if this option is not turned off, no base64 support is included
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*/
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#define JSON_BINARY
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/*
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* JSON_EXPOSE_BASE64 is used to turn on the functionality of libjson's base64 encoding
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* and decoding. This may be useful if you want to obfuscate your json, or send binary data over
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* a network
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*/
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#define JSON_EXPOSE_BASE64
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/*
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* JSON_ITERATORS turns on all of libjson's iterating functionality. This would usually
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* only be turned off while compiling for use with C
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*/
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#define JSON_ITERATORS
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/*
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* JSON_STREAM turns on libjson's streaming functionality. This allows you to give parts of
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* your json into a stream, which will automatically hit a callback when full nodes are
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* completed
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*/
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#define JSON_STREAM
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/*
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* JSON_MEMORY_CALLBACKS exposes functions to register callbacks for allocating, resizing,
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* and freeing memory. Because libjson is designed for customizability, it is feasible
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* that some users would like to further add speed by having the library utilize a memory
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* pool. With this option turned on, the default behavior is still done internally unless
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* a callback is registered. So you can have this option on and not use it.
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*/
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//#define JSON_MEMORY_CALLBACKS
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/*
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* JSON_MEMORY_MANAGE is used to create functionality to automatically track and clean
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* up memory that has been allocated by the user. This includes strings, binary data, and
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* nodes. It also exposes bulk delete functions.
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*/
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//#define JSON_MEMORY_MANAGE
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/*
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* JSON_MEMORY_POOL Turns on libjson's iteraction with mempool++. It is more efficient that simply
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* connecting mempool++ to the callbacks because it integrates things internally and uses a number
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* of memory pools. This value tells libjson how large of a memory pool to start out with. 500KB
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* should suffice for most cases. libjson will distribute that within the pool for the best
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* performance depending on other settings.
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*/
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//#define JSON_MEMORY_POOL 524288
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/*
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* JSON_MUTEX_CALLBACKS exposes functions to register callbacks to lock and unlock
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* mutexs and functions to lock and unlock JSONNodes and all of it's children. This
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* does not prevent other threads from accessing the node, but will prevent them from
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* locking it. It is much easier for the end programmer to allow libjson to manage
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* your mutexs because of reference counting and manipulating trees, libjson automatically
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* tracks mutex controls for you, so you only ever lock what you need to
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*/
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//#define JSON_MUTEX_CALLBACKS
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/*
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* JSON_MUTEX_MANAGE lets you set mutexes and forget them, libjson will not only keep
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* track of the mutex, but also keep a count of how many nodes are using it, and delete
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* it when there are no more references
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*/
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//#define JSON_MUTEX_MANAGE
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/*
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* JSON_NO_C_CONSTS removes consts from the C interface. It still acts the same way, but
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* this may be useful for using the header with languages or variants that don't have const
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*/
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//#define JSON_NO_C_CONSTS
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/*
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* JSON_OCTAL allows libjson to use octal values in numbers.
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*/
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//#define JSON_OCTAL
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/*
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* JSON_WRITE_PRIORITY turns on libjson's writing capabilties. Without this libjson can only
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* read and parse json, this allows it to write back out. Changing the value of the writer
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* changes how libjson compiles, and how fast it will go when writing
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*/
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//#define JSON_WRITE_PRIORITY MED
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/*
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* JSON_READ_PRIORITY turns on libjson's reading capabilties. Changing the value of the reader
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* changes how libjson compiles, and how fast it will go when writing
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*/
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#define JSON_READ_PRIORITY HIGH
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/*
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* JSON_NEWLINE affects how libjson writes. If this option is turned on, libjson
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* will use whatever it's defined as for the newline signifier, otherwise, it will use
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* standard unix \n.
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*/
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//#define JSON_NEWLINE "\r\n" //\r\n is standard for most windows and dos programs
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/*
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* JSON_INDENT affects how libjson writes. If this option is turned on, libjson
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* will use \t to indent formatted json, otherwise it will use the number of characters
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* that you specify. If this is not turned on, then it will use the tab (\t) character
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*/
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//#define JSON_INDENT " "
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/*
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* JSON_ESCAPE_WRITES tells the libjson engine to escape special characters when it writes
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* out. If this option is turned off, the json it outputs may not adhere to JSON standards
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*/
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//#define JSON_ESCAPE_WRITES
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/*
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* JSON_COMMENTS tells libjson to store and write comments. libjson always supports
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* parsing json that has comments in it as it simply ignores them, but with this option
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* it keeps the comments and allows you to insert further comments
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*/
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//#define JSON_COMMENTS
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/*
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* JSON_WRITE_BASH_COMMENTS will cause libjson to write all comments in bash (#) style
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* if this option is not turned on, then it will use C-style comments. Bash comments are
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* all single line
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*/
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//#define JSON_WRITE_BASH_COMMENTS
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/*
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* JSON_WRITE_SINGLE_LINE_COMMENTS will cause libjson to write all comments in using //
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* notation, or (#) if that option is on. Some parsers do not support multiline C comments
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* although, this option is not needed for bash comments, as they are all single line anyway
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*/
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//#define JSON_WRITE_SINGLE_LINE_COMMENTS
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/*
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* JSON_ARRAY_SIZE_ON_ON_LINE allows you to put small arrays of primitives all on one line
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* in a write_formatted. This is common for tuples, like coordinates. If must be defined
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* as an integer
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*/
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//#define JSON_ARRAY_SIZE_ON_ONE_LINE 2
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/*
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* JSON_VALIDATE turns on validation features of libjson.
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*/
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#define JSON_VALIDATE
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/*
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* JSON_CASE_INSENSITIVE_FUNCTIONS turns on funtions for finding child nodes in a case-
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* insenititve way
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*/
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//#define JSON_CASE_INSENSITIVE_FUNCTIONS
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/*
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* JSON_INDEX_TYPE allows you th change the size type for the children functions. If this
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* option is not used then unsigned int is used. This option is useful for cutting down
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* on memory, or using huge numbers of child nodes (over 4 billion)
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*/
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//#define JSON_INDEX_TYPE unsigned int
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/*
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* JSON_BOOL_TYPE lets you change the bool type for the C interface. Because before C99 there
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* was no bool, and even then it's just a typedef, you may want to use something else. If this
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* is not defined, it will revert to int
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*/
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//#define JSON_BOOL_TYPE char
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/*
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* JSON_INT_TYPE lets you change the int type for as_int. If you ommit this option, the default
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* long will be used
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*/
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//#define JSON_INT_TYPE long
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/*
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* JSON_NUMBER_TYPE lets you change the number type for as_float as well as the internal storage for the
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* number. If you omit this option, the default double will be used for most cases and float for JSON_LESS_MEMORY
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*/
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#define JSON_NUMBER_TYPE float
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/*
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* JSON_STRING_HEADER allows you to change the type of string that libjson uses both for the
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* interface and internally. It must implement most of the STL string interface, but not all
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* of it. Things like wxString or QString should wourk without much trouble
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*/
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//#define JSON_STRING_HEADER "../TestSuite/StringTest.h"
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/*
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* JSON_UNIT_TEST is used to maintain and debug the libjson. It makes all private
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* members and functions public so that tests can do checks of the inner workings
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* of libjson. This should not be turned on by end users.
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*/
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//#define JSON_UNIT_TEST
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/*
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* JSON_NO_EXCEPTIONS turns off any exception throwing by the library. It may still use exceptions
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* internally, but the interface will never throw anything.
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*/
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//#define JSON_NO_EXCEPTIONS
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/*
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* JSON_DEPRECATED_FUNCTIONS turns on functions that have been deprecated, this is for backwards
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* compatibility between major releases. It is highly recommended that you move your functions
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* over to the new equivalents
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*/
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//#define JSON_DEPRECATED_FUNCTIONS
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/*
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* JSON_CASTABLE allows you to call as_bool on a number and have it do the 0 or not 0 check,
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* it also allows you to ask for a string from a number, or boolean, and have it return the right thing.
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* Without this option, those types of requests are undefined. It also exposes the as_array, as_node, and cast
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* functions
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*/
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#define JSON_CASTABLE
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/*
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* JSON_SECURITY_MAX_NEST_LEVEL is a security measure added to make prevent against DoS attacks
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* This only affects validation, as if you are worried about security attacks, then you are
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* most certainly validating json before sending it to be parsed. This option allows you to limitl how many
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* levels deep a JSON Node can go. 128 is a good depth to start with
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*/
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#define JSON_SECURITY_MAX_NEST_LEVEL 128
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/*
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* JSON_SECURITY_MAX_STRING_LENGTH is another security measure, preventing DoS attacks with very long
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* strings of JSON. 32MB is the default value for this, this allows large images to be embedded
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*/
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#define JSON_SECURITY_MAX_STRING_LENGTH 33554432
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/*
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* JSON_SECURITY_MAX_STREAM_OBJECTS is a security measure for streams. It prevents DoS attacks with
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* large number of objects hitting the stream all at once. 128 is a lot of objects, but not out of
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* the question for high speed systems.
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*/
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#define JSON_SECURITY_MAX_STREAM_OBJECTS 128
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#endif
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