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178 lines
3.2 KiB
Text
178 lines
3.2 KiB
Text
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2011-01-15
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// Updated : 2011-01-15
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// Licence : This source is under MIT License
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// File : glm/gtc/swizzle.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm{
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namespace gtc{
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namespace swizzle{
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template <typename T, template <typename> class vecType>
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GLM_FUNC_QUALIFIER T swizzle
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(
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vecType<T> const & v,
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comp x
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)
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{
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assert(int(x) < int(vecType<T>::value_size));
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return v[x];
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}
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template <typename T, template <typename> class vecType>
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GLM_FUNC_QUALIFIER detail::tvec2<T> swizzle
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(
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vecType<T> const & v,
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comp x, comp y
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)
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{
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return detail::tvec2<T>(
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v[x],
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v[y]);
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}
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template <typename T, template <typename> class vecType>
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GLM_FUNC_QUALIFIER detail::tvec3<T> swizzle
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(
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vecType<T> const & v,
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comp x, comp y, comp z
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)
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{
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return detail::tvec3<T>(
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v[x],
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v[y],
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v[z]);
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}
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template <typename T, template <typename> class vecType>
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GLM_FUNC_QUALIFIER detail::tvec4<T> swizzle
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(
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vecType<T> const & v,
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comp x, comp y, comp z, comp w
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)
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{
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return detail::tvec4<T>(v[x], v[y], v[z], v[w]);
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}
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template <typename T>
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GLM_FUNC_QUALIFIER T& swizzle
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(
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detail::tvec4<T> & v,
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comp x
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)
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{
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return v[x];
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tref2<T> swizzle
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(
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detail::tvec4<T> & v,
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comp x, comp y
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)
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{
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return detail::tref2<T>(v[x], v[y]);
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tref3<T> swizzle
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(
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detail::tvec4<T> & v,
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comp x, comp y, comp z
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)
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{
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return detail::tref3<T>(v[x], v[y], v[z]);
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}
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template <typename T>
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GLM_FUNC_QUALIFIER detail::tref4<T> swizzle
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(
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detail::tvec4<T> & v,
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comp x, comp y, comp z, comp w
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)
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{
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return detail::tref4<T>(v[x], v[y], v[z], v[w]);
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}
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/*
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template <comp x>
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GLM_FUNC_QUALIFIER float& swizzle
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(
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detail::tvec4<float> & v
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)
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{
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return v[x];
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}
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template <comp x>
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GLM_FUNC_QUALIFIER int& swizzle
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(
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detail::tvec4<int> & v
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)
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{
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return v[x];
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}
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template <comp x, comp y>
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GLM_FUNC_QUALIFIER detail::tref2<float> swizzle
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(
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detail::tvec4<float> & v
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)
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{
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return detail::tref2<float>(v[x], v[y]);
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}
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template <comp x, comp y>
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GLM_FUNC_QUALIFIER detail::tref2<int> swizzle
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(
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detail::tvec4<int> & v
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)
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{
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return detail::tref2<int>(v[x], v[y]);
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}
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template <comp x, comp y, comp z>
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GLM_FUNC_QUALIFIER detail::tref3<float> swizzle
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(
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detail::tvec4<float> & v
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)
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{
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return detail::tref3<float>(v[x], v[y], v[z]);
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}
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template <comp x, comp y, comp z>
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GLM_FUNC_QUALIFIER detail::tref3<int> swizzle
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(
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detail::tvec4<int> & v
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)
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{
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return detail::tref3<int>(v[x], v[y], v[z]);
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}
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template <comp x, comp y, comp z, comp w>
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GLM_FUNC_QUALIFIER detail::tref4<float> swizzle
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(
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detail::tvec4<float> & v
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)
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{
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return detail::tref4<float>(v[x], v[y], v[z], v[w]);
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}
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template <comp x, comp y, comp z, comp w>
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GLM_FUNC_QUALIFIER detail::tref4<int> swizzle
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(
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detail::tvec4<int> & v
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)
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{
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return detail::tref4<int>(v[x], v[y], v[z], v[w]);
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}
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*/
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}//namespace swizzle
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}//namespace gtc
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}//namespace glm
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