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Aquaria/files/scripts/compat/no-deprecated.lua

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-- Functions unused by game scripts; might be removed at some point
user_set_demo_intro = nil
user_save = nil
entity_slowToStopPath = nil
entity_isSlowingToStopPath = nil
entity_isNearGround = nil
entity_resumePath = nil
entity_move = nil
createSpore = nil
spawnAroundEntity = nil
node_isEntityPast = nil
entity_pathBurst = nil
avatar_clampPosition = nil
bedEffects = nil
entity_offsetUpdate = nil
avatar_updatePosition = nil