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Aquaria/files/scripts/maps/_unused/node_sunkencityboss.lua

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-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
v.spawned = false
v.dad = 0
v.mom = 0
v.door = 0
v.didInit = false
function init(me)
v.door = node_getNearestEntity(me, "EnergyDoor")
v.dad = getEntity("SunkenDad")
v.mom = getEntity("SunkenMom")
if isFlag(FLAG_SUNKENCITY_BOSS, 1) then
entity_delete(v.dad)
entity_delete(v.mom)
return
end
end
function doInit(me)
--debugLog("Setting door to opened")
entity_setState(v.door, STATE_OPENED)
end
function update(me, dt)
if not v.didInit then
doInit(me)
v.didInit = true
end
if isFlag(FLAG_SUNKENCITY_BOSS, 1) then
return
end
if entity_isState(v.dad, STATE_DEATHSCENE) then
setFlag(FLAG_SUNKENCITY_BOSS, 1)
entity_setState(v.door, STATE_OPEN)
end
if not v.spawned then
if node_isEntityIn(me, getNaija()) then
entity_setState(v.dad, STATE_START)
entity_setState(v.mom, STATE_START)
entity_setState(v.door, STATE_CLOSE)
v.spawned = true
end
end
end