mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-27 02:33:50 +00:00
289 lines
6.7 KiB
Lua
289 lines
6.7 KiB
Lua
|
-- Copyright (C) 2007, 2010 - Bit-Blot
|
||
|
--
|
||
|
-- This file is part of Aquaria.
|
||
|
--
|
||
|
-- Aquaria is free software; you can redistribute it and/or
|
||
|
-- modify it under the terms of the GNU General Public License
|
||
|
-- as published by the Free Software Foundation; either version 2
|
||
|
-- of the License, or (at your option) any later version.
|
||
|
--
|
||
|
-- This program is distributed in the hope that it will be useful,
|
||
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
--
|
||
|
-- See the GNU General Public License for more details.
|
||
|
--
|
||
|
-- You should have received a copy of the GNU General Public License
|
||
|
-- along with this program; if not, write to the Free Software
|
||
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
if not v then v = {} end
|
||
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
||
|
|
||
|
v.energyGod = 0
|
||
|
v.naija = 0
|
||
|
v.noteSung1 = 0
|
||
|
v.noteSung2 = 0
|
||
|
v.noteSung3 = 0
|
||
|
v.foundSong = false
|
||
|
v.songDelay = 0
|
||
|
v.singDelay = 8
|
||
|
v.maxSingDelay = 10
|
||
|
v.running = false
|
||
|
|
||
|
-- SEE ENERGYTEMPLE_FIRSTSLOT
|
||
|
|
||
|
local function singSong(me)
|
||
|
local node = getNode("SONGMOUTH")
|
||
|
spawnParticleEffect("EnergyGodSong", node_x(node), node_y(node))
|
||
|
playSfx("EnergyGodSong")
|
||
|
end
|
||
|
|
||
|
function init(me)
|
||
|
loadSound("EnergyGodSong")
|
||
|
|
||
|
v.naija = getNaija()
|
||
|
|
||
|
if isFlag(FLAG_ENERGYGODENCOUNTER, 3) then
|
||
|
local templeStatue = getEntity("TempleStatue")
|
||
|
entity_setState(templeStatue, STATE_BROKEN)
|
||
|
|
||
|
local door = node_getNearestEntity(getNode("STATUEEXITDOOR"), "energydoor")
|
||
|
entity_setState(door, STATE_OPENED)
|
||
|
end
|
||
|
|
||
|
loadSound("CrumbleFall")
|
||
|
|
||
|
if isFlag(FLAG_ENERGYGODENCOUNTER, 1) then
|
||
|
local pn = getNode("SONGMOUTH")
|
||
|
local ent = createEntity("EnergyGodSpirit", "", node_x(pn), node_y(pn))
|
||
|
fadeOutMusic(1)
|
||
|
end
|
||
|
--debugLog(string.format("%d flag is %d", FLAG_ENERGYGODENCOUNTER, getFlag(FLAG_ENERGYGODENCOUNTER)))
|
||
|
--[[
|
||
|
if getFlag(FLAG_ENERGYGODENCOUNTER) > 0 then
|
||
|
debugLog("setting door... closed")
|
||
|
energyDoor = node_getNearestEntity(me, "EnergyDoor")
|
||
|
if energyDoor ~= 0 then
|
||
|
entity_setState(energyDoor, STATE_CLOSED)
|
||
|
else
|
||
|
debugLog("Could not find door")
|
||
|
end
|
||
|
else
|
||
|
debugLog("FLAG NOT SET")
|
||
|
end
|
||
|
]]--
|
||
|
--[[
|
||
|
i = 0
|
||
|
while (i < 100) do
|
||
|
debugLog("BLAH")
|
||
|
i = i + 1
|
||
|
end
|
||
|
]]--
|
||
|
--[[
|
||
|
v.energyGod = getEntity("EnergyGod")
|
||
|
FLAG_ENERGYGODENCOUNTER
|
||
|
if getStory() >= 5.1 then
|
||
|
entity_delete(v.energyGod)
|
||
|
v.energyGod = 0
|
||
|
end
|
||
|
]]--
|
||
|
end
|
||
|
|
||
|
local function transformScene(me)
|
||
|
setCutscene(1,1)
|
||
|
setFlag(FLAG_ENERGYGODENCOUNTER, 3)
|
||
|
local camNode = getNode("ENERGYGODCAM")
|
||
|
local particleNode = getNode("ENERGYGODPARTICLES")
|
||
|
local particleNode2 = getNode("ENERGYGODPARTICLES2")
|
||
|
entity_swimToNode(v.naija, me)
|
||
|
entity_watchForPath(v.naija)
|
||
|
entity_flipToNode(v.naija, camNode)
|
||
|
entity_idle(v.naija)
|
||
|
entity_clearVel(v.naija)
|
||
|
watch(0.5)
|
||
|
cam_toNode(camNode)
|
||
|
|
||
|
local templeStatue = getEntity("TempleStatue")
|
||
|
entity_setState(templeStatue, STATE_BREAK)
|
||
|
playSfx("CrumbleFall")
|
||
|
local crumbleNode = getNode("CRUMBLEPARTICLES")
|
||
|
spawnParticleEffect("EnergyGodStatueCrumble", node_x(crumbleNode), node_y(crumbleNode))
|
||
|
|
||
|
watch(2.3)
|
||
|
|
||
|
esetv(v.naija, EV_LOOKAT, 0)
|
||
|
|
||
|
playSfx("RockHit-Big")
|
||
|
|
||
|
shakeCamera(8, 2)
|
||
|
spawnParticleEffect("EnergyGodStatueDust", node_x(particleNode), node_y(particleNode))
|
||
|
|
||
|
entity_animate(v.naija, "look-45", LOOP_INF, LAYER_HEAD)
|
||
|
|
||
|
cam_toNode(getNode("ENERGYGODPARTICLESCAM"))
|
||
|
|
||
|
while entity_isAnimating(templeStatue) do
|
||
|
watch(FRAME_TIME)
|
||
|
end
|
||
|
|
||
|
watch(2)
|
||
|
|
||
|
setSceneColor(1, 0.6, 0.5, 4)
|
||
|
|
||
|
spawnParticleEffect("EnergyGodEnergy", node_x(particleNode), node_y(particleNode))
|
||
|
|
||
|
watch(2)
|
||
|
|
||
|
spawnParticleEffect("EnergyGodSend", node_x(particleNode2), node_y(particleNode2))
|
||
|
watch(0.5)
|
||
|
voice("EnergyGodTransfer")
|
||
|
entity_animate(v.naija, "checkoutEnergy")
|
||
|
watch(1.5)
|
||
|
|
||
|
|
||
|
|
||
|
watch(0.5)
|
||
|
cam_toEntity(v.naija)
|
||
|
|
||
|
setNaijaHeadTexture("Pain")
|
||
|
entity_idle(v.naija)
|
||
|
playSfx("NaijaZapped")
|
||
|
setSceneColor(1, 0.5, 0.5, 1)
|
||
|
entity_animate(v.naija, "energyStruggle", LOOP_INF)
|
||
|
|
||
|
spawnParticleEffect("EnergyGodTransfer", entity_x(v.naija), entity_y(v.naija))
|
||
|
watch(3.5)
|
||
|
entity_animate(v.naija, "energyStruggle2", LOOP_INF)
|
||
|
watch(1.0)
|
||
|
|
||
|
learnSong(SONG_ENERGYFORM)
|
||
|
changeForm(FORM_ENERGY)
|
||
|
setSceneColor(1, 1, 1, 10)
|
||
|
entity_idle(v.naija)
|
||
|
playMusic("archaic")
|
||
|
voice("NAIJA_ENERGYFORM")
|
||
|
watch(2)
|
||
|
entity_animate(v.naija, "checkoutEnergy")
|
||
|
while entity_isAnimating(v.naija) do
|
||
|
watch(FRAME_TIME)
|
||
|
end
|
||
|
watch(0.5)
|
||
|
|
||
|
setCutscene(0)
|
||
|
|
||
|
esetv(v.naija, EV_LOOKAT, 1)
|
||
|
setControlHint(getStringBank(37), 0, 0, 0, 10, "", SONG_ENERGYFORM)
|
||
|
|
||
|
local door = node_getNearestEntity(getNode("STATUEEXITDOOR"), "EnergyDoor")
|
||
|
entity_setState(door, STATE_OPEN)
|
||
|
end
|
||
|
|
||
|
function songNote(me, songNote)
|
||
|
if isFlag(FLAG_ENERGYGODENCOUNTER, 2) then
|
||
|
v.noteSung1 = v.noteSung2
|
||
|
v.noteSung2 = v.noteSung3
|
||
|
v.noteSung3 = songNote
|
||
|
v.songDelay = 0
|
||
|
|
||
|
if v.noteSung1 == 7 and v.noteSung2 == 6 and v.noteSung3 == 5 then
|
||
|
v.foundSong = true
|
||
|
v.songDelay = 1.2
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function update(me, dt)
|
||
|
if v.running then return end
|
||
|
v.running = true
|
||
|
if isFlag(FLAG_ENERGYGODENCOUNTER, 0) then
|
||
|
if node_isEntityIn(me, v.naija) then
|
||
|
local dc = getNode("ENERGYDOORCAM")
|
||
|
local energyDoor = node_getNearestEntity(dc, "EnergyDoor")
|
||
|
if energyDoor ~= 0 then
|
||
|
entity_setState(energyDoor, STATE_CLOSE)
|
||
|
end
|
||
|
|
||
|
|
||
|
entity_idle(v.naija)
|
||
|
entity_clearVel(v.naija)
|
||
|
cam_toNode(getNode("ENERGYDOORCAM"))
|
||
|
watch(1)
|
||
|
emote(EMOTE_NAIJAUGH)
|
||
|
watch(2.1)
|
||
|
|
||
|
cam_toNode(getNode("ENERGYGODCAM"))
|
||
|
entity_flipToNode(v.naija, getNode("ENERGYGODCAM"))
|
||
|
|
||
|
fadeOutMusic(5)
|
||
|
|
||
|
watch(2)
|
||
|
|
||
|
--[[
|
||
|
local sn = getNode("ENERGYSPIRIT")
|
||
|
spawnParticleEffect("EnergySpirit", node_x(sn), node_y(sn))
|
||
|
]]--
|
||
|
--entity_sound(v.naija, "EnergyGodSong")
|
||
|
--singSong(me)
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
local pn = getNode("SONGMOUTH")
|
||
|
local ent = createEntity("EnergyGodSpirit", "", node_x(pn), node_y(pn))
|
||
|
|
||
|
emote(EMOTE_NAIJAWOW)
|
||
|
watch(1)
|
||
|
|
||
|
emote(EMOTE_NAIJAWOW)
|
||
|
watch(1)
|
||
|
|
||
|
|
||
|
--[[
|
||
|
v.singDelay = v.maxSingDelay
|
||
|
]]--
|
||
|
|
||
|
cam_toEntity(v.naija)
|
||
|
|
||
|
setFlag(FLAG_ENERGYGODENCOUNTER, 1)
|
||
|
end
|
||
|
elseif isFlag(FLAG_ENERGYGODENCOUNTER, 2) then
|
||
|
|
||
|
if node_isEntityInRange(me, v.naija, 1000) then
|
||
|
if v.singDelay > 0 then
|
||
|
v.singDelay = v.singDelay - dt
|
||
|
if v.singDelay < 0 then
|
||
|
v.singDelay = v.maxSingDelay
|
||
|
singSong(me)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
if v.songDelay > 0 then
|
||
|
v.songDelay = v.songDelay - dt
|
||
|
if v.songDelay < 0 then
|
||
|
v.songDelay = 0
|
||
|
transformScene(me)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
v.running = false
|
||
|
end
|
||
|
|
||
|
function activate(me)
|
||
|
entity_idle(v.naija)
|
||
|
entity_clearVel(v.naija)
|
||
|
|
||
|
cam_toNode(getNode("ENERGYGODCAM"))
|
||
|
entity_flipToNode(v.naija, getNode("ENERGYGODCAM"))
|
||
|
|
||
|
v.singDelay = v.maxSingDelay
|
||
|
watch(2)
|
||
|
|
||
|
singSong(me)
|
||
|
v.singDelay = v.maxSingDelay
|
||
|
|
||
|
watch(3)
|
||
|
|
||
|
cam_toEntity(v.naija)
|
||
|
end
|