mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-27 15:15:47 +00:00
158 lines
4.3 KiB
C
158 lines
4.3 KiB
C
|
/*
|
||
|
SDL - Simple DirectMedia Layer
|
||
|
Copyright (C) 1997-2009 Sam Lantinga
|
||
|
|
||
|
This library is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU Library General Public
|
||
|
License as published by the Free Software Foundation; either
|
||
|
version 2 of the License, or (at your option) any later version.
|
||
|
|
||
|
This library is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||
|
Library General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU Library General Public
|
||
|
License along with this library; if not, write to the Free
|
||
|
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
|
||
|
|
||
|
Sam Lantinga
|
||
|
slouken@libsdl.org
|
||
|
*/
|
||
|
|
||
|
/* This file sets things up for C dynamic library function definitions,
|
||
|
static inlined functions, and structures aligned at 4-byte alignment.
|
||
|
If you don't like ugly C preprocessor code, don't look at this file. :)
|
||
|
*/
|
||
|
|
||
|
/* This shouldn't be nested -- included it around code only. */
|
||
|
#ifdef _begin_code_h
|
||
|
#error Nested inclusion of begin_code.h
|
||
|
#endif
|
||
|
#define _begin_code_h
|
||
|
|
||
|
/* Some compilers use a special export keyword */
|
||
|
#ifndef DECLSPEC
|
||
|
# if defined(__BEOS__) || defined(__HAIKU__)
|
||
|
# if defined(__GNUC__)
|
||
|
# define DECLSPEC __declspec(dllexport)
|
||
|
# else
|
||
|
# define DECLSPEC __declspec(export)
|
||
|
# endif
|
||
|
# elif defined(__WIN32__)
|
||
|
# ifdef __BORLANDC__
|
||
|
# ifdef BUILD_SDL
|
||
|
# define DECLSPEC
|
||
|
# else
|
||
|
# define DECLSPEC __declspec(dllimport)
|
||
|
# endif
|
||
|
# else
|
||
|
# define DECLSPEC __declspec(dllexport)
|
||
|
# endif
|
||
|
# elif defined(__OS2__)
|
||
|
# ifdef __WATCOMC__
|
||
|
# ifdef BUILD_SDL
|
||
|
# define DECLSPEC __declspec(dllexport)
|
||
|
# else
|
||
|
# define DECLSPEC
|
||
|
# endif
|
||
|
# else
|
||
|
# define DECLSPEC
|
||
|
# endif
|
||
|
# else
|
||
|
# if defined(__GNUC__) && __GNUC__ >= 4
|
||
|
# define DECLSPEC __attribute__ ((visibility("default")))
|
||
|
# else
|
||
|
# define DECLSPEC
|
||
|
# endif
|
||
|
# endif
|
||
|
#endif
|
||
|
|
||
|
/* By default SDL uses the C calling convention */
|
||
|
#ifndef SDLCALL
|
||
|
#if defined(__WIN32__) && !defined(__GNUC__)
|
||
|
#define SDLCALL __cdecl
|
||
|
#else
|
||
|
#ifdef __OS2__
|
||
|
/* But on OS/2, we use the _System calling convention */
|
||
|
/* to be compatible with every compiler */
|
||
|
#define SDLCALL _System
|
||
|
#else
|
||
|
#define SDLCALL
|
||
|
#endif
|
||
|
#endif
|
||
|
#endif /* SDLCALL */
|
||
|
|
||
|
#ifdef __SYMBIAN32__
|
||
|
#ifndef EKA2
|
||
|
#undef DECLSPEC
|
||
|
#define DECLSPEC
|
||
|
#elif !defined(__WINS__)
|
||
|
#undef DECLSPEC
|
||
|
#define DECLSPEC __declspec(dllexport)
|
||
|
#endif /* !EKA2 */
|
||
|
#endif /* __SYMBIAN32__ */
|
||
|
|
||
|
/* Force structure packing at 4 byte alignment.
|
||
|
This is necessary if the header is included in code which has structure
|
||
|
packing set to an alternate value, say for loading structures from disk.
|
||
|
The packing is reset to the previous value in close_code.h
|
||
|
*/
|
||
|
#if defined(_MSC_VER) || defined(__MWERKS__) || defined(__BORLANDC__)
|
||
|
#ifdef _MSC_VER
|
||
|
#pragma warning(disable: 4103)
|
||
|
#endif
|
||
|
#ifdef __BORLANDC__
|
||
|
#pragma nopackwarning
|
||
|
#endif
|
||
|
#pragma pack(push,4)
|
||
|
#elif (defined(__MWERKS__) && defined(__MACOS__))
|
||
|
#pragma options align=mac68k4byte
|
||
|
#pragma enumsalwaysint on
|
||
|
#endif /* Compiler needs structure packing set */
|
||
|
|
||
|
/* Set up compiler-specific options for inlining functions */
|
||
|
#ifndef SDL_INLINE_OKAY
|
||
|
#ifdef __GNUC__
|
||
|
#define SDL_INLINE_OKAY
|
||
|
#else
|
||
|
/* Add any special compiler-specific cases here */
|
||
|
#if defined(_MSC_VER) || defined(__BORLANDC__) || \
|
||
|
defined(__DMC__) || defined(__SC__) || \
|
||
|
defined(__WATCOMC__) || defined(__LCC__) || \
|
||
|
defined(__DECC) || defined(__EABI__)
|
||
|
#ifndef __inline__
|
||
|
#define __inline__ __inline
|
||
|
#endif
|
||
|
#define SDL_INLINE_OKAY
|
||
|
#else
|
||
|
#if !defined(__MRC__) && !defined(_SGI_SOURCE)
|
||
|
#ifndef __inline__
|
||
|
#define __inline__ inline
|
||
|
#endif
|
||
|
#define SDL_INLINE_OKAY
|
||
|
#endif /* Not a funky compiler */
|
||
|
#endif /* Visual C++ */
|
||
|
#endif /* GNU C */
|
||
|
#endif /* SDL_INLINE_OKAY */
|
||
|
|
||
|
/* If inlining isn't supported, remove "__inline__", turning static
|
||
|
inlined functions into static functions (resulting in code bloat
|
||
|
in all files which include the offending header files)
|
||
|
*/
|
||
|
#ifndef SDL_INLINE_OKAY
|
||
|
#define __inline__
|
||
|
#endif
|
||
|
|
||
|
/* Apparently this is needed by several Windows compilers */
|
||
|
#if !defined(__MACH__)
|
||
|
#ifndef NULL
|
||
|
#ifdef __cplusplus
|
||
|
#define NULL 0
|
||
|
#else
|
||
|
#define NULL ((void *)0)
|
||
|
#endif
|
||
|
#endif /* NULL */
|
||
|
#endif /* ! Mac OS X - breaks precompiled headers */
|
||
|
|