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Aquaria/game_scripts/scripts/maps/node_finalbossdeath.lua

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-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
v.ent = 0
v.incut = false
function init(me)
v.ent = node_getNearestEntity(me, "CreatorForm6")
loadSound("creatorform6-die3")
end
local function flash()
fade(1, 0, 1, 1, 1)
fade(0, 1, 1, 1, 1)
end
function update(me, dt)
if v.incut then return end
v.incut = true
if entity_isState(v.ent, STATE_TRANSITION) then
local vision = getNode("VISION")
local visionNaija = getNode("VISIONNAIJA")
local n = getNaija()
changeForm(FORM_NORMAL)
entity_setInvincible(n)
entity_setPosition(v.ent, entity_x(v.ent), entity_y(v.ent), 0.01)
disableInput()
entity_idle(n)
entity_heal(n, 999)
watch(1)
entity_flipToEntity(n, v.ent)
playMusicOnce("EndingPart1")
overrideZoom(0.8)
overrideZoom(0.7, 5)
fade(1, 0.01, 1, 1, 1)
fade(0, 5, 1, 1, 1)
entity_msg(v.ent, "eye")
entity_setAnimLayerTimeMult(v.ent, 0, 1.2)
entity_setPosition(v.ent, entity_x(v.ent)+600, entity_y(v.ent), 7)
playSfx("creatorform6-die3", 0, 0.2)
flash() entity_animate(v.ent, "die1", -1)
watch(5)
flash()
overrideZoom(0.5, 2)
entity_msg(v.ent, "neck")
watch(3)
overrideZoom(0.4, 5)
entity_setAnimLayerTimeMult(v.ent, 0, 4)
flash() entity_animate(v.ent, "die2", -1)
shakeCamera(5, 5)
watch(5)
overrideZoom(0.3, 9)
entity_setAnimLayerTimeMult(v.ent, 0, 0.5)
playSfx("creatorform6-die3")
flash() entity_animate(v.ent, "die3", 0)
shakeCamera(8, 4)
watch(4)
shakeCamera(15, 4)
watch(4)
--entity_setStateTime(v.ent, 0.01)
fade(1, 0.5, 1,1,1)
entity_setState(v.ent, STATE_WAIT)
watch(0.5)
entity_update(v.ent, 0)
entity_setPosition(n, node_x(visionNaija), node_y(visionNaija))
cam_toNode(vision)
local kid = node_getNearestEntity(me, "CC_EndOfGame")
entity_color(kid, 0, 0, 0)
entity_color(n, 0, 0, 0)
overrideZoom(1)
watch(2)
overrideZoom(1)
fade(0, 1, 1, 1, 1)
watch(3)
watch(1)
entity_setPosition(kid, entity_x(n)+34, entity_y(n)+8, 4, 0, 0, 1)
watch(3)
entity_animate(kid, "hug")
fade2(1, 2, 1, 1, 1)
watch(2)
--[[
fade(0, 2, 1,1,1)
watch(2)
--entity_setStateTime(me, 28 - 22)
watch(6)
]]--
entity_setStateTime(v.ent, 0.01)
loadMap("eric")
--jumpState("credits")
end
v.incut = false
end