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Aquaria/ExternalLibs/glm/gtx/matrix_query.inl

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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2007-03-05
// Updated : 2007-03-05
// Licence : This source is under MIT License
// File : glm/gtx/matrix_query.inl
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////
namespace glm{
namespace gtx{
namespace matrix_query
{
template<typename T>
GLM_FUNC_QUALIFIER bool isNull(
const detail::tmat2x2<T>& m,
const T epsilon)
{
bool result = true;
for(int i = 0; result && i < 2 ; ++i)
result = isNull(m[i], epsilon);
return result;
}
template<typename T>
GLM_FUNC_QUALIFIER bool isNull(
const detail::tmat3x3<T>& m,
const T epsilon)
{
bool result = true;
for(int i = 0; result && i < 3 ; ++i)
result = isNull(m[i], epsilon);
return result;
}
template<typename T>
GLM_FUNC_QUALIFIER bool isNull(
const detail::tmat4x4<T>& m,
const T epsilon)
{
bool result = true;
for(int i = 0; result && i < 4 ; ++i)
result = isNull(m[i], epsilon);
return result;
}
template<typename genType>
GLM_FUNC_QUALIFIER bool isIdentity(
const genType& m,
const typename genType::value_type epsilon)
{
bool result = true;
for(typename genType::value_type i = typename genType::value_type(0); result && i < genType::col_size(); ++i)
{
for(typename genType::value_type j = typename genType::value_type(0); result && j < i ; ++j)
result = abs(m[i][j]) <= epsilon;
if(result)
result = abs(m[i][i] - typename genType::value_type(1)) <= epsilon;
for(typename genType::value_type j = i + typename genType::value_type(1); result && j < genType::row_size(); ++j)
result = abs(m[i][j]) <= epsilon;
}
return result;
}
template<typename T>
GLM_FUNC_QUALIFIER bool isNormalized(
const detail::tmat2x2<T>& m,
const T epsilon)
{
bool result = true;
for(int i = 0; result && i < 2; ++i)
result = isNormalized(m[i], epsilon);
for(int i = 0; result && i < 2; ++i)
{
detail::tvec2<T> v;
for(int j = 0; j < 2; ++j)
v[j] = m[j][i];
result = isNormalized(v, epsilon);
}
return result;
}
template<typename T>
GLM_FUNC_QUALIFIER bool isNormalized(
const detail::tmat3x3<T>& m,
const T epsilon)
{
bool result = true;
for(int i = 0; result && i < 3; ++i)
result = isNormalized(m[i], epsilon);
for(int i = 0; result && i < 3; ++i)
{
detail::tvec3<T> v;
for(int j = 0; j < 3; ++j)
v[j] = m[j][i];
result = isNormalized(v, epsilon);
}
return result;
}
template<typename T>
GLM_FUNC_QUALIFIER bool isNormalized(
const detail::tmat4x4<T>& m,
const T epsilon)
{
bool result = true;
for(int i = 0; result && i < 4; ++i)
result = isNormalized(m[i], epsilon);
for(int i = 0; result && i < 4; ++i)
{
detail::tvec4<T> v;
for(int j = 0; j < 4; ++j)
v[j] = m[j][i];
result = isNormalized(v, epsilon);
}
return result;
}
template<typename genType>
GLM_FUNC_QUALIFIER bool isOrthogonal(
const genType& m,
const typename genType::value_type epsilon)
{
bool result = true;
for(int i = 0; result && i < genType::col_size() - 1; ++i)
for(int j= i + 1; result && j < genType::col_size(); ++j)
result = areOrthogonal(m[i], m[j], epsilon);
if(result)
{
genType tmp = transpose(m);
for(int i = 0; result && i < genType::col_size() - 1 ; ++i)
for(int j = i + 1; result && j < genType::col_size(); ++j)
result = areOrthogonal(tmp[i], tmp[j], epsilon);
}
return result;
}
}//namespace matrix_query
}//namespace gtx
}//namespace glm