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59 lines
1.2 KiB
Text
59 lines
1.2 KiB
Text
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2006-01-16
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// Updated : 2008-10-07
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// Licence : This source is under MIT License
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// File : glm/gtx/vector_access.inl
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///////////////////////////////////////////////////////////////////////////////////////////////////
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namespace glm{
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namespace gtx{
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namespace vector_access{
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template <typename valType>
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GLM_FUNC_QUALIFIER void set
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(
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detail::tvec2<valType>& v,
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valType const & x,
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valType const & y
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)
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{
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v.x = x;
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v.y = y;
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER void set
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(
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detail::tvec3<valType>& v,
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valType const & x,
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valType const & y,
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valType const & z
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)
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{
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v.x = x;
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v.y = y;
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v.z = z;
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}
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template <typename valType>
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GLM_FUNC_QUALIFIER void set
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(
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detail::tvec4<valType>& v,
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valType const & x,
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valType const & y,
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valType const & z,
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valType const & w
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)
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{
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v.x = x;
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v.y = y;
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v.z = z;
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v.w = w;
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}
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}//namespace vector_access
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}//namespace gtx
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}//namespace glm
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