mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-26 06:35:51 +00:00
118 lines
3.3 KiB
Lua
118 lines
3.3 KiB
Lua
|
-- Copyright (C) 2007, 2010 - Bit-Blot
|
||
|
--
|
||
|
-- This file is part of Aquaria.
|
||
|
--
|
||
|
-- Aquaria is free software; you can redistribute it and/or
|
||
|
-- modify it under the terms of the GNU General Public License
|
||
|
-- as published by the Free Software Foundation; either version 2
|
||
|
-- of the License, or (at your option) any later version.
|
||
|
--
|
||
|
-- This program is distributed in the hope that it will be useful,
|
||
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
--
|
||
|
-- See the GNU General Public License for more details.
|
||
|
--
|
||
|
-- You should have received a copy of the GNU General Public License
|
||
|
-- along with this program; if not, write to the Free Software
|
||
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
if not v then v = {} end
|
||
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
||
|
|
||
|
-- ================================================================================================
|
||
|
-- G R O U N D S H O C K E R A T T A C K
|
||
|
-- ================================================================================================
|
||
|
|
||
|
-- ================================================================================================
|
||
|
-- L O C A L V A R I A B L E S
|
||
|
-- ================================================================================================
|
||
|
|
||
|
v.direction = 0
|
||
|
v.life = 0.87
|
||
|
|
||
|
-- ================================================================================================
|
||
|
-- F U N C T I O N S
|
||
|
-- ================================================================================================
|
||
|
|
||
|
function v.commonInit(me, dir)
|
||
|
setupBasicEntity(
|
||
|
me,
|
||
|
"GroundShocker/Shell", -- texture
|
||
|
7, -- health
|
||
|
1, -- manaballamount
|
||
|
0, -- exp
|
||
|
0, -- money
|
||
|
64, -- collideRadius (for hitting entities + spells)
|
||
|
STATE_IDLE, -- initState
|
||
|
128, -- sprite width
|
||
|
128, -- sprite height
|
||
|
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
||
|
1, -- 0/1 hit other entities off/on (uses collideRadius)
|
||
|
2000 -- updateCull -1: disabled, default: 4000
|
||
|
)
|
||
|
|
||
|
entity_setDeathParticleEffect(me, "Explode")
|
||
|
|
||
|
entity_setAllDamageTargets(me, false)
|
||
|
|
||
|
esetv(me, EV_WALLOUT, 4)
|
||
|
esetvf(me, EV_CLAMPTRANSF, 0.2)
|
||
|
entity_clampToSurface(me)
|
||
|
|
||
|
--entity_scale(me, 0.87, 0.87)
|
||
|
--entity_alpha(me, 0.87)
|
||
|
|
||
|
entity_alpha(me, 0)
|
||
|
entity_scale(me, 0)
|
||
|
|
||
|
v.direction = dir
|
||
|
end
|
||
|
|
||
|
function postInit(me)
|
||
|
entity_setState(me, STATE_IDLE)
|
||
|
|
||
|
-- FLIP HORIZONTALLY
|
||
|
if v.direction >= 1 then
|
||
|
entity_fh(me)
|
||
|
entity_switchSurfaceDirection(me)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function update(me, dt)
|
||
|
-- DESTROY AFTER TIME
|
||
|
v.life = v.life - dt
|
||
|
if v.life <= 0 then
|
||
|
entity_alpha(me, 0, 0.23)
|
||
|
entity_scale(me, 0, 0, 0.23)
|
||
|
entity_delete(me, 0.23)
|
||
|
spawnParticleEffect("GroundShockerShellDestroy", entity_x(me), entity_y(me))
|
||
|
end
|
||
|
|
||
|
spawnParticleEffect("GroundShockerAttack", entity_x(me), entity_y(me))
|
||
|
|
||
|
-- MOVE ALONG SURFACE
|
||
|
if eisv(me, EV_CLAMPING, 0) then
|
||
|
entity_moveAlongSurface(me, dt, 640)
|
||
|
end
|
||
|
entity_rotateToSurfaceNormal(me, 0.1)
|
||
|
|
||
|
entity_touchAvatarDamage(me, 64, 0.69, 420)
|
||
|
end
|
||
|
|
||
|
function enterState(me)
|
||
|
if entity_getState(me) == STATE_IDLE then
|
||
|
entity_animate(me, "idle", LOOP_INF)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function exitState(me)
|
||
|
end
|
||
|
|
||
|
function damage(me, attacker, bone, damageType, dmg)
|
||
|
return false
|
||
|
end
|
||
|
|
||
|
function hitSurface(me)
|
||
|
end
|