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Aquaria/ExternalLibs/glm/virtrev/xstream.hpp

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#ifndef GLM_EXT_VIRTREV_XSTREAM_HPP
#define GLM_EXT_VIRTREV_XSTREAM_HPP
///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
// Virtrev SDK copyright matrem (matrem84.free.fr)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2008-05-24
// Updated : 2008-05-26
// Licence : This source is under MIT License
// File : glm/ext/virtrev/xstream.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
// - GLM_GTX_matrix_selection
///////////////////////////////////////////////////////////////////////////////////////////////////
#include "../glm.hpp"
#include "../gtc/matrix_access.hpp"
#include <iostream>
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_VIRTREV_xstream extension included")
#endif
namespace glm
{
namespace virtrev_glmext
{
//! GLM_VIRTREV_xstream extension: Streaming vector and matrix in a xml way
namespace xstream
{
template<typename T>
std::ostream & operator << (std::ostream & stream, glm::detail::tvec2<T> const & vec)
{
stream << "<glm_vec2 ";
stream << "x=\"" << vec.x << "\" ";
stream << "y=\"" << vec.y << "\" ";
stream << "/>";
return stream;
}
template<typename T>
std::ostream & operator << (std::ostream & stream, glm::detail::tvec3<T> const & vec)
{
stream << "<glm_vec3 ";
stream << "x=\"" << vec.x << "\" ";
stream << "y=\"" << vec.y << "\" ";
stream << "z=\"" << vec.z << "\" ";
stream << "/>";
return stream;
}
template<typename T>
std::ostream & operator << (std::ostream & stream, glm::detail::tvec4<T> const & vec)
{
stream << "<glm_vec4 ";
stream << "x=\"" << vec.x << "\" ";
stream << "y=\"" << vec.y << "\" ";
stream << "z=\"" << vec.z << "\" ";
stream << "w=\"" << vec.w << "\" ";
stream << "/>";
return stream;
}
template<typename T>
std::ostream & operator << (std::ostream & stream, glm::detail::tmat2x2<T> const & mat)
{
stream << "<glm_mat2>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 0)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 0)[1] << "\" ";
stream << "/>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 1)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 1)[1] << "\" ";
stream << "/>" << std::endl;
stream << "</glm_mat2>";
return stream;
}
template<typename T>
std::ostream & operator << (std::ostream & stream, glm::detail::tmat3x3<T> const & mat)
{
stream << "<glm_mat3>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 0)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 0)[1] << "\" ";
stream << "z=\"" << glm::row(mat, 0)[2] << "\" ";
stream << "/>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 1)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 1)[1] << "\" ";
stream << "z=\"" << glm::row(mat, 1)[2] << "\" ";
stream << "/>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 2)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 2)[1] << "\" ";
stream << "z=\"" << glm::row(mat, 2)[2] << "\" ";
stream << "/>" << std::endl;
stream << "</glm_mat3>";
return stream;
}
template<typename T>
std::ostream & operator << (std::ostream & stream, glm::detail::tmat4x4<T> const & mat)
{
stream << "<glm_mat4>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 0)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 0)[1] << "\" ";
stream << "z=\"" << glm::row(mat, 0)[2] << "\" ";
stream << "w=\"" << glm::row(mat, 0)[3] << "\" ";
stream << "/>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 1)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 1)[1] << "\" ";
stream << "z=\"" << glm::row(mat, 1)[2] << "\" ";
stream << "w=\"" << glm::row(mat, 1)[3] << "\" ";
stream << "/>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 2)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 2)[1] << "\" ";
stream << "z=\"" << glm::row(mat, 2)[2] << "\" ";
stream << "w=\"" << glm::row(mat, 2)[3] << "\" ";
stream << "/>" << std::endl;
stream << "<row ";
stream << "x=\"" << glm::row(mat, 3)[0] << "\" ";
stream << "y=\"" << glm::row(mat, 3)[1] << "\" ";
stream << "z=\"" << glm::row(mat, 3)[2] << "\" ";
stream << "w=\"" << glm::row(mat, 3)[3] << "\" ";
stream << "/>" << std::endl;
stream << "</glm_mat4>";
return stream;
}
}
}
}
namespace glm{using namespace glm::virtrev_glmext::xstream;}
#endif//GLM_EXT_VIRTREV_XSTREAM_HPP