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52 lines
1.6 KiB
C++
52 lines
1.6 KiB
C++
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Created : 2005-12-21
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// Updated : 2010-12-13
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// Licence : This source is under MIT License
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// File : glm/gtc/matrix_inverse.hpp
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///////////////////////////////////////////////////////////////////////////////////////////////////
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// Dependency:
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// - GLM core
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///////////////////////////////////////////////////////////////////////////////////////////////////
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#ifndef glm_gtc_matrix_inverse
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#define glm_gtc_matrix_inverse
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// Dependency:
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#include "../glm.hpp"
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#if(defined(GLM_MESSAGES) && !defined(glm_ext))
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# pragma message("GLM: GLM_GTC_matrix_inverse extension included")
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#endif
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namespace glm{
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namespace gtc{
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namespace matrix_inverse ///< GLM_GTC_matrix_inverse extension: Inverse matrix functions
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{
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/// \addtogroup gtc_matrix_inverse
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///@{
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//! Fast matrix inverse for affine matrix.
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//! From GLM_GTC_matrix_inverse extension.
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template <typename genType>
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genType affineInverse(genType const & m);
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//! Compute the inverse transpose of a matrix.
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//! From GLM_GTC_matrix_inverse extension.
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template <typename genType>
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GLM_FUNC_QUALIFIER typename genType::value_type inverseTranspose(
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genType const & m);
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///@}
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}//namespace matrix_inverse
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}//namespace gtc
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}//namespace glm
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#include "matrix_inverse.inl"
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namespace glm{using namespace gtc::matrix_inverse;}
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#endif//glm_gtc_matrix_inverse
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