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139 lines
3.5 KiB
C
139 lines
3.5 KiB
C
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#ifndef __FTSize__
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#define __FTSize__
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#include <ft2build.h>
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#include FT_FREETYPE_H
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#include "FTGL.h"
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/**
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* FTSize class provides an abstraction layer for the Freetype Size.
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*
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* @see "Freetype 2 Documentation"
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*
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*/
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class FTGL_EXPORT FTSize
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{
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public:
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/**
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* Default Constructor
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*/
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FTSize();
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/**
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* Destructor
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*/
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virtual ~FTSize();
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/**
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* Sets the char size for the current face.
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*
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* This doesn't guarantee that the size was set correctly. Clients
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* should check errors.
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*
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* @param face Parent face for this size object
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* @param point_size the face size in points (1/72 inch)
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* @param x_resolution the horizontal resolution of the target device.
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* @param y_resolution the vertical resolution of the target device.
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* @return <code>true</code> if the size has been set. Clients should check Error() for more information if this function returns false()
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*/
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bool CharSize( FT_Face* face, unsigned int point_size, unsigned int x_resolution, unsigned int y_resolution);
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/**
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* get the char size for the current face.
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*
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* @return The char size in points
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*/
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unsigned int CharSize() const;
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/**
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* Gets the global ascender height for the face in pixels.
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*
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* @return Ascender height
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*/
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float Ascender() const;
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/**
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* Gets the global descender height for the face in pixels.
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*
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* @return Ascender height
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*/
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float Descender() const;
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/**
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* Gets the global face height for the face.
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*
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* If the face is scalable this returns the height of the global
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* bounding box which ensures that any glyph will be less than or
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* equal to this height. If the font isn't scalable there is no
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* guarantee that glyphs will not be taller than this value.
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*
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* @return height in pixels.
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*/
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float Height() const;
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/**
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* Gets the global face width for the face.
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*
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* If the face is scalable this returns the width of the global
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* bounding box which ensures that any glyph will be less than or
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* equal to this width. If the font isn't scalable this value is
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* the max_advance for the face.
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*
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* @return width in pixels.
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*/
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float Width() const;
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/**
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* Gets the underline position for the face.
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*
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* @return underline position in pixels
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*/
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float Underline() const;
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/**
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* Queries for errors.
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*
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* @return The current error code.
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*/
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FT_Error Error() const { return err; }
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private:
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/**
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* The current Freetype face that this FTSize object relates to.
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*/
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FT_Face* ftFace;
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/**
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* The Freetype size.
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*/
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FT_Size ftSize;
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/**
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* The size in points.
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*/
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unsigned int size;
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/**
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* The horizontal resolution.
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*/
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unsigned int xResolution;
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/**
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* The vertical resolution.
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*/
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unsigned int yResolution;
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/**
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* Current error code. Zero means no error.
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*/
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FT_Error err;
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};
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#endif // __FTSize__
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