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Aquaria/BBGE/DirWatcher.cpp

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#include "DirWatcher.h"
#include <string>
#include <assert.h>
#include <sstream>
#include <SDL_mutex.h>
#include "dmon.h"
namespace DirWatcher {
struct WatchEntry
{
WatchEntry() : valid(false) {}
Callback cb;
void *ud;
dmon_watch_id watch;
std::string path;
bool valid;
};
struct Pending
{
std::string fn;
size_t idx;
Action act;
};
static std::vector<WatchEntry> s_watches;
static std::vector<Pending> s_pending, s_processing;
static SDL_mutex *s_mtx;
bool Init()
{
s_mtx = SDL_CreateMutex();
dmon_init();
return true;
}
void Shutdown()
{
if(!s_mtx)
return;
for(size_t i = 0; i < s_watches.size(); ++i)
if(s_watches[i].valid)
dmon_unwatch(s_watches[i].watch);
s_watches.clear();
s_pending.clear();
dmon_deinit();
SDL_DestroyMutex(s_mtx);
s_mtx = NULL;
}
void Pump()
{
if(!s_mtx)
return;
SDL_LockMutex(s_mtx);
const size_t N = s_pending.size();
if(!N)
{
SDL_UnlockMutex(s_mtx);
return;
}
s_processing.swap(s_pending);
assert(s_pending.empty());
SDL_UnlockMutex(s_mtx);
std::ostringstream os;
os << "Processing " << N << " queued file modification notifications...";
debugLog(os.str());
std::string tmp;
for(size_t i = 0; i < N; ++i)
{
const WatchEntry& we = s_watches[s_processing[i].idx];
if(!we.valid)
continue;
tmp.clear();
tmp += we.path;
if(we.path[we.path.length() - 1] != '/')
tmp += '/';
tmp += s_processing[i].fn;
// Only look at files that exist on disk (filter out create->rename sequences)
if(!exists(tmp))
{
tmp += " -- no longer exists, skipping";
debugLog(tmp);
continue;
}
debugLog(tmp);
we.cb(tmp, s_processing[i].act, we.ud);
}
s_processing.clear();
debugLog("... callbacks done.");
}
static void _watch_cb(dmon_watch_id watch_id, dmon_action action,
const char* rootdir, const char* filepath,
const char* oldfilepath, void* user)
{
size_t idx = (size_t)(uintptr_t)user;
Pending p;
p.fn = filepath;
p.idx = idx;
p.act = UNKNOWN;
switch(action)
{
case DMON_ACTION_CREATE:
p.act = CREATED;
break;
case DMON_ACTION_MODIFY:
case DMON_ACTION_MOVE:
p.act = MODIFIED;
break;
default:
return; // ignore
}
SDL_LockMutex(s_mtx);
s_pending.push_back(p);
SDL_UnlockMutex(s_mtx);
}
size_t AddWatch(const char* path, Flags flags, Callback cb, void* ud)
{
const size_t N = s_watches.size();
if(!N && !s_mtx)
if(!Init())
return 0;
size_t idx = N;
for(size_t i = 0; i < N; ++i)
if(!s_watches[i].valid)
{
idx = i;
break;
}
WatchEntry we;
we.cb = cb;
we.valid = false;
we.path = path;
if(idx == N)
s_watches.push_back(we);
else
s_watches[idx] = we;
unsigned flg = DMON_WATCHFLAGS_FOLLOW_SYMLINKS;
if(flags & RECURSIVE)
flg = DMON_WATCHFLAGS_RECURSIVE;
s_watches[idx].watch = dmon_watch(path, _watch_cb, (dmon_watch_flags_t)flg, (void*)(uintptr_t)idx);
if(!s_watches[idx].watch.id)
{
std::ostringstream os;
os << "Failed to attach dir watcher to [" << path << "]";
errorLog(os.str());
return 0;
}
s_watches[idx].valid = true;
return idx + 1;
}
void RemoveWatch(size_t idx)
{
if(!idx)
return;
--idx;
assert(s_watches[idx].valid);
dmon_unwatch(s_watches[idx].watch);
s_watches[idx].valid = false;
}
} // end namespace DirWatcher