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Aquaria/BBGE/Rect.h

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/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef BBGE_RECT_H
#define BBGE_RECT_H
#include "Vector.h"
class RectShape
{
public:
RectShape(int x1, int y1, int x2, int y2) : x1(x1), y1(y1), x2(x2), y2(y2) {}
RectShape()
{
x1 = y1 = x2 = y2 = 0;
}
int getWidth() { return x2-x1; }
int getHeight() { return y2-y1; }
void setWidth(int v)
{
x1 = -v/2;
x2 = v/2;
}
void setHeight(int v)
{
y1 = -v/2;
y2 = v/2;
}
void setCWH(int x, int y, int w, int h)
{
//int w2 = w*0.5f;
//int h2 = h*0.5f;
const int w2 = w / 2;
const int h2 = h / 2;
x1 = x - w2;
y1 = y - h2;
x2 = x + w2;
y2 = y + h2;
}
void getCWH(int *x, int *y, int *w, int *h)
{
*w = x2 - x1;
*h = y2 - y1;
*x = x1 + ((*w) / 2);
*y = y1 + ((*h) / 2);
}
bool isCoordinateInside(const Vector &vec, int radius=0)
{
return ((vec.x >= x1-radius && vec.x <= x2+radius) && (vec.y >= y1-radius && vec.y <= y2+radius));
}
bool isEmpty()
{
return x1 != 0 || y1 != 0 || x2 != 0 || y2 != 0;
}
int x1, y1, x2, y2;
};
#endif