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Aquaria/game_scripts/_mods/jukebox/scripts/jukeboxinclude.lua

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-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
SONG_LIST = {
"abyss",
"ancienttest",
"arboreal",
"archaic",
"bblogo",
"bigboss",
"brightwaters",
"cathedral",
"cave",
"druniaddance",
"endingpart1",
"fallenbreed",
"fallofmithalas",
"flyaway",
"forestgod",
"gullet",
"hopeofwinter",
"icywaters",
"inevitable",
"licave",
"light",
"losttothewaves",
"lucien",
"marchofthekrotites",
"miniboss",
"mithala",
"mithalaanger",
"mithalaend",
"mithalapeace",
"moment",
"mystery",
"openwaters",
"openwaters2",
"openwaters3",
"prelude",
"prometheus",
"remains",
"seahorse",
"sunken",
"sunkencity",
"suntemple",
"sunworm",
"sunwormcave",
"superflyremix",
"test",
"thebody",
"theend",
"title",
"veil",
"worship1",
"worship2",
"worship3",
"worship4",
"worship5",
"youth",
}
--[[
DEFAULT_WATERLEVEL = 0
OVERRIDE_WATERLEVEL = {
["ancienttest"] = -2700,
}
]]
rawset(_G, "jukebox_initButton", function(me)
node_setCursorActivation(me, true)
node_setCatchActions(me, true)
end)
rawset(_G, "jukebox_doButtonAction", function(me, action, state, transitions, isdefault)
if isNestedMain() then return end
if getNodeToActivate() == me and state == 1 then
local name = transitions[action]
if name then
debugLog("jukebox_doButtonAction : "..node_getName(me).." -- "..action.." -> "..name)
local node = getNode(name)
setNodeToActivate(node)
setMousePos(toWindowFromWorld(node_x(node), node_y(node)-20))
end
return false
end
if getNodeToActivate() == 0 and state == 1 and isdefault then
if action == ACTION_MENURIGHT or action == ACTION_MENULEFT or action == ACTION_MENUUP or action == ACTION_MENUDOWN then
setNodeToActivate(me)
setMousePos(toWindowFromWorld(node_x(me), node_y(me)-20))
end
return false
end
return true
end)
rawset(_G, "jukebox_getSong", function()
return getStory()
end)
rawset(_G, "jukebox_playSong", function(index)
setStory(index)
local songName = SONG_LIST[index]
setControlHint("Now playing: "..songName)
playMusic(songName)
--[[
local waterLevel = getWaterLevel()
local newWaterLevel = OVERRIDE_WATERLEVEL[songName] or DEFAULT_WATERLEVEL
if newWaterLevel ~= waterLevel then setWaterLevel(newWaterLevel) end
]]
end)