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Aquaria/game_scripts/scripts/entities/collectiblechest.lua

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-- Copyright (C) 2007, 2010 - Bit-Blot
--
-- This file is part of Aquaria.
--
-- Aquaria is free software; you can redistribute it and/or
-- modify it under the terms of the GNU General Public License
-- as published by the Free Software Foundation; either version 2
-- of the License, or (at your option) any later version.
--
-- This program is distributed in the hope that it will be useful,
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
--
-- See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License
-- along with this program; if not, write to the Free Software
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
if not v then v = {} end
-- song cave collectible
dofile("scripts/include/collectibletemplate.lua")
function init(me)
v.commonInit(me, "Collectibles/treasure-chest", FLAG_COLLECTIBLE_CHEST)
entity_initEmitter(me, 0, "Bubbles01")
entity_startEmitter(me, 0)
end
function update(me, dt)
v.commonUpdate(me, dt)
end
function enterState(me, state)
v.commonEnterState(me, state)
if entity_isState(me, STATE_COLLECTEDINHOUSE) then
--[[
createEntity("JellySmall", "", node_x(me)-64, node_y(me))
createEntity("JellySmall", "", node_x(me)+64, node_y(me))
createEntity("JellySmall", "", node_x(me), node_y(me)+32)
]]--
end
end
function exitState(me, state)
v.commonExitState(me, state)
end