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Aquaria/BBGE/LensFlare.h

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/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#ifndef LENSFLARE_H
#define LENSFLARE_H
#include "Quad.h"
// 2D lens flare
class LensFlare : public RenderObject
{
public:
LensFlare();
void addFlare(const std::string &tex, Vector color=Vector(1,1,1), int w=-1, int h=-1);
float inc;
int maxLen;
protected:
void onUpdate(float dt);
std::vector <Quad*> flares;
};
#endif