2011-08-03 20:05:33 +00:00
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/*
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Copyright (C) 2007, 2010 - Bit-Blot
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This file is part of Aquaria.
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Aquaria is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*/
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2012-09-23 02:51:13 +00:00
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#ifndef LENSFLARE_H
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#define LENSFLARE_H
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2011-08-03 20:05:33 +00:00
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#include "Quad.h"
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// 2D lens flare
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class LensFlare : public RenderObject
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{
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public:
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LensFlare();
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void addFlare(const std::string &tex, Vector color=Vector(1,1,1), int w=-1, int h=-1);
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float inc;
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int maxLen;
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protected:
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void onUpdate(float dt);
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std::vector <Quad*> flares;
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};
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2012-09-23 02:51:13 +00:00
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#endif
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