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Aquaria/BBGE/ActionSet.h

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/*
Copyright (C) 2007, 2010 - Bit-Blot
This file is part of Aquaria.
Aquaria is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
#pragma once
#include <string>
#include <vector>
#include <sstream>
#include "ActionInput.h"
class ActionMapper;
class Event;
class ActionSet
{
public:
void importAction(ActionMapper *mapper, const std::string &name, Event *event, int state);
void importAction(ActionMapper *mapper, const std::string &name, int actionID);
void clearActions();
ActionInput *addActionInput(const std::string &name);
//void loadAction(const std::string &name, int inputCode, InputSetType set);
//void loadAction(const std::string &name, const std::vector<int> &inputCodes, InputSetType set=INPUTSET_GENERAL);
ActionInput *getActionInputByName(const std::string &name);
ActionInputSet inputSet;
std::string insertInputIntoString(const std::string &string);
};