mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-25 22:25:46 +00:00
78 lines
2 KiB
Lua
78 lines
2 KiB
Lua
|
-- Copyright (C) 2007, 2010 - Bit-Blot
|
||
|
--
|
||
|
-- This file is part of Aquaria.
|
||
|
--
|
||
|
-- Aquaria is free software; you can redistribute it and/or
|
||
|
-- modify it under the terms of the GNU General Public License
|
||
|
-- as published by the Free Software Foundation; either version 2
|
||
|
-- of the License, or (at your option) any later version.
|
||
|
--
|
||
|
-- This program is distributed in the hope that it will be useful,
|
||
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
--
|
||
|
-- See the GNU General Public License for more details.
|
||
|
--
|
||
|
-- You should have received a copy of the GNU General Public License
|
||
|
-- along with this program; if not, write to the Free Software
|
||
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
if not v then v = {} end
|
||
|
|
||
|
-- energy door
|
||
|
dofile("scripts/entities/doorcommon.lua")
|
||
|
|
||
|
--v.commonInit(me, "Final-Tongue", "TentacleDoor", 4.5, 0)
|
||
|
|
||
|
v.ix = 0
|
||
|
v.iy = 0
|
||
|
v.dist = 4048
|
||
|
|
||
|
function init(me)
|
||
|
setupEntity(me, "Final-Tongue", -2)
|
||
|
entity_scale(me, 4.5, 4.5)
|
||
|
entity_setFillGrid(me, true)
|
||
|
|
||
|
entity_setEntityLayer(me, -3)
|
||
|
entity_setSegs(me, 2, 32, 0.15, 0.15, -0.018, 0, 6, 1)
|
||
|
loadSound("tentacledoor")
|
||
|
end
|
||
|
|
||
|
function postInit(me)
|
||
|
v.ix = entity_x(me)
|
||
|
v.iy = entity_y(me)
|
||
|
|
||
|
if entity_isFlag(me, 1) then
|
||
|
entity_setState(me, STATE_OPENED)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function update(me, dt)
|
||
|
if entity_isState(me, STATE_OPEN) then
|
||
|
--reconstructEntityGrid()
|
||
|
if not entity_isInterpolating(me) then
|
||
|
shakeCamera(4, 1)
|
||
|
entity_setState(me, STATE_OPENED)
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function enterState(me, state)
|
||
|
if entity_isState(me, STATE_OPEN) then
|
||
|
playSfx("tentacledoor")
|
||
|
entity_alpha(me, 0, 6)
|
||
|
entity_setPosition(me, v.ix, v.iy + v.dist, 6, 0, 0, 1)
|
||
|
elseif entity_isState(me, STATE_OPENED) then
|
||
|
entity_setPosition(me, v.ix, v.iy + v.dist)
|
||
|
entity_alpha(me, 0)
|
||
|
reconstructEntityGrid()
|
||
|
entity_setFlag(me, 1)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
function exitState(me, state)
|
||
|
if entity_isState(me, STATE_OPEN) then
|
||
|
entity_setState(me, STATE_OPENED)
|
||
|
end
|
||
|
end
|