mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-30 06:45:43 +00:00
225 lines
5.4 KiB
Lua
225 lines
5.4 KiB
Lua
|
-- Copyright (C) 2007, 2010 - Bit-Blot
|
||
|
--
|
||
|
-- This file is part of Aquaria.
|
||
|
--
|
||
|
-- Aquaria is free software; you can redistribute it and/or
|
||
|
-- modify it under the terms of the GNU General Public License
|
||
|
-- as published by the Free Software Foundation; either version 2
|
||
|
-- of the License, or (at your option) any later version.
|
||
|
--
|
||
|
-- This program is distributed in the hope that it will be useful,
|
||
|
-- but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
--
|
||
|
-- See the GNU General Public License for more details.
|
||
|
--
|
||
|
-- You should have received a copy of the GNU General Public License
|
||
|
-- along with this program; if not, write to the Free Software
|
||
|
-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
|
||
|
if not v then v = {} end
|
||
|
if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
|
||
|
|
||
|
-- ================================================================================================
|
||
|
-- TURTLE
|
||
|
-- ================================================================================================
|
||
|
|
||
|
v.hasShell = true
|
||
|
v.pullTime = 1
|
||
|
v.escapeTimer = 0
|
||
|
v.escaping = false
|
||
|
v.isShell = false
|
||
|
v.dir = -1
|
||
|
v.bone_shell = 0
|
||
|
v.bone_body = 0
|
||
|
v.goDelay = 10
|
||
|
|
||
|
|
||
|
function v.commonInit(me, shell)
|
||
|
v.hasShell = shell
|
||
|
|
||
|
local layer = 1
|
||
|
if not shell then
|
||
|
layer = 0
|
||
|
end
|
||
|
setupBasicEntity(
|
||
|
me,
|
||
|
"", -- texture
|
||
|
3, -- health
|
||
|
1, -- manaballamount
|
||
|
1, -- exp
|
||
|
0, -- money
|
||
|
64, -- collideRadius (for hitting entities + spells)
|
||
|
STATE_IDLE, -- initState
|
||
|
128, -- sprite width
|
||
|
128, -- sprite height
|
||
|
1, -- particle "explosion" type, maps to particleEffects.txt -1 = none
|
||
|
1, -- 0/1 hit other entities off/on (uses collideRadius)
|
||
|
4000, -- updateCull -1: disabled, default: 4000
|
||
|
layer
|
||
|
)
|
||
|
|
||
|
entity_initSkeletal(me, "Turtle")
|
||
|
|
||
|
entity_setCollideRadius(me, 32)
|
||
|
|
||
|
entity_setMaxSpeed(me, 300)
|
||
|
entity_setEntityType(me, ET_ENEMY)
|
||
|
|
||
|
entity_setDropChance(me, 100, 5)
|
||
|
|
||
|
v.bone_shell = entity_getBoneByName(me, "Shell")
|
||
|
v.bone_body = entity_getBoneByName(me, "Body")
|
||
|
|
||
|
|
||
|
if v.hasShell then
|
||
|
--entity_setColor(me, 0, 1, 0)
|
||
|
entity_setProperty(me, EP_MOVABLE, true)
|
||
|
else
|
||
|
bone_alpha(v.bone_shell, 0, 0.1)
|
||
|
entity_setMaxSpeed(me, 600)
|
||
|
--entity_setColor(me, 1, 1, 1)
|
||
|
end
|
||
|
entity_animate(me, "idle", LOOP_INF)
|
||
|
entity_setDeathParticleEffect(me, "TinyGreenExplode")
|
||
|
entity_addRandomVel(me, 1000)
|
||
|
end
|
||
|
|
||
|
function update(me, dt)
|
||
|
entity_handleShotCollisions(me)
|
||
|
|
||
|
|
||
|
if v.isShell then
|
||
|
entity_setDamageTarget(me, DT_AVATAR_LIZAP, false)
|
||
|
entity_setDamageTarget(me, DT_AVATAR_PET, false)
|
||
|
end
|
||
|
|
||
|
--[[
|
||
|
if v.hasShell or v.isShell then
|
||
|
entity_touchAvatarDamage(me, 32, 1, 1200)
|
||
|
else
|
||
|
entity_touchAvatarDamage(me, 32, 0, 1200)
|
||
|
end
|
||
|
]]--
|
||
|
if not v.isShell then
|
||
|
|
||
|
entity_rotateToVel(me, 0.1)
|
||
|
|
||
|
if v.goDelay > 0 and not entity_isBeingPulled(me) then
|
||
|
v.goDelay = v.goDelay - dt
|
||
|
if v.goDelay < 0 then
|
||
|
entity_addRandomVel(me, 1000)
|
||
|
v.goDelay = 2 + math.random(5)
|
||
|
end
|
||
|
end
|
||
|
else
|
||
|
entity_setDamageTarget(me, DT_AVATAR_ENERGYBLAST, false)
|
||
|
entity_setDamageTarget(me, DT_AVATAR_SHOCK, false)
|
||
|
end
|
||
|
if v.hasShell then
|
||
|
entity_touchAvatarDamage(me, 32, 1, 1200)
|
||
|
if entity_isBeingPulled(me) then
|
||
|
entity_setMaxSpeedLerp(me, 0.2, 0.5)
|
||
|
v.pullTime = v.pullTime - dt
|
||
|
local x, y = entity_getVectorToEntity(getNaija(), me)
|
||
|
if v.pullTime < 0 then
|
||
|
v.hasShell = false
|
||
|
v.isShell = true
|
||
|
|
||
|
avatar_setPullTarget(0)
|
||
|
--entity_setProperty(me, EP_MOVABLE, false)
|
||
|
|
||
|
bone_alpha(v.bone_body, 0, 0.1)
|
||
|
entity_setWeight(me, 300)
|
||
|
--debugLog("**** PULLED off SHELL!")
|
||
|
entity_createEntity(me, "TurtleNoShell")
|
||
|
|
||
|
--[[
|
||
|
entity_setProperty(me, EP_MOVABLE, true)
|
||
|
entity_setProperty(me, EP_BLOCKER, true)
|
||
|
avatar_setPullTarget(0)
|
||
|
]]--
|
||
|
|
||
|
entity_setMaxSpeedLerp(me, 1, 0.2)
|
||
|
|
||
|
playSfx("popshell")
|
||
|
|
||
|
end
|
||
|
if not vector_isLength2DIn(x, y, 300) and not v.escaping then
|
||
|
|
||
|
|
||
|
end
|
||
|
if v.hasShell then
|
||
|
if x ~= 0 or y ~= 0 then
|
||
|
--[[
|
||
|
x, y = vector_setLength(x, y, 1000*dt)
|
||
|
entity_addVel(getNaija(), x, y)
|
||
|
]]--
|
||
|
--entity_addVel(me, -5000*dt, 0)
|
||
|
--[[
|
||
|
ex, ey = vector_setLength(x, y, -10000*dt)
|
||
|
entity_clearVel(me)
|
||
|
entity_addVel(me, ex, ey)
|
||
|
]]--
|
||
|
v.escapeTimer = v.escapeTimer + dt
|
||
|
if v.escapeTimer < 3 then
|
||
|
entity_addVel(me, v.dir*5000*dt, 0)
|
||
|
--[[
|
||
|
if x ~= 0 then
|
||
|
ex,ey = vector_setLength(x, 0, -5000*dt)
|
||
|
v.escaping = true
|
||
|
entity_addVel(me, ex, ey)
|
||
|
--entity_addVel(getNaija(), x, y)
|
||
|
end
|
||
|
]]--
|
||
|
elseif v.escapeTimer > 6 then
|
||
|
v.escaping = false
|
||
|
v.escapeTimer = 0
|
||
|
if v.dir < 0 then
|
||
|
v.dir = 1
|
||
|
else
|
||
|
v.dir = -1
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
end
|
||
|
else
|
||
|
entity_setMaxSpeedLerp(me, 1, 0.5)
|
||
|
end
|
||
|
end
|
||
|
|
||
|
if not v.isShell then
|
||
|
entity_doEntityAvoidance(me, dt, 32, 1.0)
|
||
|
entity_doCollisionAvoidance(me, dt, 6, 1.0)
|
||
|
end
|
||
|
entity_updateMovement(me, dt)
|
||
|
end
|
||
|
|
||
|
function enterState(me)
|
||
|
end
|
||
|
|
||
|
function exitState(me)
|
||
|
end
|
||
|
|
||
|
function hitSurface(me)
|
||
|
--entity_sound(me, "rock-hit")
|
||
|
end
|
||
|
|
||
|
function damage(me, attacker, bone, damageType, dmg)
|
||
|
if v.hasShell or v.isShell then
|
||
|
playSfx("noeffect")
|
||
|
return false
|
||
|
end
|
||
|
return true
|
||
|
end
|
||
|
|
||
|
function activate(me)
|
||
|
end
|
||
|
|
||
|
|
||
|
function dieNormal(me)
|
||
|
if not v.isShell and not v.hasShell then
|
||
|
spawnIngredient("TurtleMeat", entity_x(me), entity_y(me))
|
||
|
end
|
||
|
end
|