mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-11-27 10:43:52 +00:00
140 lines
4.7 KiB
Lua
140 lines
4.7 KiB
Lua
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-- Copyright (C) 2007, 2010 - Bit-Blot
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--
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-- This file is part of Aquaria.
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--
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-- Aquaria is free software; you can redistribute it and/or
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-- modify it under the terms of the GNU General Public License
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-- as published by the Free Software Foundation; either version 2
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-- of the License, or (at your option) any later version.
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--
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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--
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-- See the GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License
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-- along with this program; if not, write to the Free Software
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-- Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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if not v then v = {} end
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if not AQUARIA_VERSION then dofile("scripts/entities/entityinclude.lua") end
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v.energyGod = 0
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function init(me)
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v.energyGod = getEntity("EnergyGod")
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node_setCursorActivation(me, false)
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if getStory() >= 5.1 then
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entity_delete(v.energyGod)
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v.energyGod = 0
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end
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end
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function song(me, song)
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if isStory(5) then
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if song == SONG_ENERGYFORM then
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entity_flipToEntity(getNaija(), v.energyGod)
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wnd(1)
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txt("At last, I am free. Now use the gift of my spirit, little Naija.")
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--txt("ENERGY GOD FADES AWAY")
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wnd(0)
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entity_delete(v.energyGod, 3)
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watch(3)
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voice("naija_energyform")
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setStory(5.1)
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end
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end
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end
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function update(me, dt)
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if getStory()<5 then
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if entity_x(getNaija()) < node_x(me) then
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local naija = getNaija()
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local energyDoor = node_getNearestEntity(me, "EnergyDoor")
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if energyDoor ~= 0 then
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entity_setState(energyDoor, STATE_CLOSE)
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end
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entity_idle(naija)
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entity_clearVel(naija)
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setStory(5)
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watch(3.1)
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entity_flipToEntity(naija, v.energyGod)
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wnd(1)
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txt("Creature: Who goes there?")
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txt("Naija: It... it is I, Naija.")
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txt("Creature: Naija... what a beautiful name.")
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txt("Naija: Beautiful?")
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txt("Creature: Come closer, little Naija.")
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wnd(0)
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entity_swimToNode(naija, getNode("ENERGYGOD_NAIJA"))
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entity_watchForPath(naija)
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cam_toNode(getNode("ENERGYGOD_CAM"))
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wnd(1)
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txt("Naija: ...")
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txt("Naija: In the name of the Old Father! What kind of foul creature are you?")
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txt("Nerhaji: Ha! Foul? I am Nerhaji! Once I was as mighty a God as any. Now reduced to this form... it is more than foul, it is sacrilege.")
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wnd(0)
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-- [[ACTION...
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--txt("Action: ENERGY GOD GRABS NAIJA")
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entity_animate(v.energyGod, "grabTransition")
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watch(0.25)
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-- ...ACTION]]
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setNaijaHeadTexture("Pain")
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entity_animate(getNaija(), "trapped", LOOP_INF)
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entity_animate(v.energyGod, "grabLoop", LOOP_INF)
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watch(1)
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wnds(1)
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txt("Naija: What? Put me down!")
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txt("Nerhaji: You are a defiant one, indeed. One I would have called a sinner, so long ago. One who would have been fed to me, as nothing more than a tasty morsel.")
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txt("Naija: *pain* Let... me... go!")
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-- [[ACTIoN...
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txt("Action: SQUEEZING SOUND")
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-- ...ActioN]]
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--entity_animate(getNaija(), "trapped2", LOOP_INF)
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txt("Nerhaji: This pain you feel Naija, does it make you feel alive?")
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txt("Naija: *pain* What...?")
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txt("Nerhaji: Your bones could be crushed in an instant. Your spirit extinguished from this realm forever.")
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txt("Naija: *pain* ...")
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txt("Nerhaji: You may very well be asking yourself, 'Why am I still alive?'")
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txt("Nerhaji: The answer is simple.")
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txt("Nerhaji: It is by my grace that you are allowed to continue squirming in my mighty grasp.")
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txt("Nerhaji: For you see, Naija; I need something from you.")
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txt("Nerhaji: I require a gift, and it is a gift that even a frail mortal as yourself, can provide.")
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txt("Naija: *pain* What... do you want...")
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txt("Nerhaji: Quite simply, Naija, I am old. I am tired.")
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txt("Nerhaji: I have spent an eternity in this place, longing to be free.")
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txt("Naija: *pain* What... makes you think... that I would free you...")
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txt("Nerhaji: Ha! As if I would desire to rule in this dying age. No, Naija... I wish to be free from existence.")
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txt("Naija: You want to... die?")
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wnd(0)
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entity_animate(v.energyGod, "idle", LOOP_INF)
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--ENERGY GOD RELASES NAIJA
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setNaijaHeadTexture("")
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entity_idle(naija)
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entity_swimToNode(naija, getNode("NAIJA_BACKOFF"))
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entity_watchForPath(naija)
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entity_flipToEntity(naija, v.energyGod)
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wnd(1)
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txt("Nerhaji: What was truly me has long since died. All that remains is to free my spirit.")
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txt("Nerhaji: I will teach you the Song that will bind me to the void, once and for all.")
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wnd(0)
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cam_toEntity(naija)
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-- gain energy form song
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learnSong(SONG_ENERGYFORM)
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end
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end
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end
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