mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-01 15:35:47 +00:00
66 lines
1.6 KiB
C++
66 lines
1.6 KiB
C++
|
/*
|
||
|
Copyright (C) 2007, 2010 - Bit-Blot
|
||
|
|
||
|
This file is part of Aquaria.
|
||
|
|
||
|
Aquaria is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
*/
|
||
|
#include "LensFlare.h"
|
||
|
#include "Core.h"
|
||
|
|
||
|
LensFlare::LensFlare()
|
||
|
{
|
||
|
cull = false;
|
||
|
inc = 0.5;
|
||
|
maxLen = 1500;
|
||
|
}
|
||
|
|
||
|
void LensFlare::addFlare(const std::string &tex, Vector color, int w, int h)
|
||
|
{
|
||
|
Quad *q = new Quad(tex, Vector(0,0,0));
|
||
|
q->color = color;
|
||
|
q->setBlendType(BLEND_ADD);
|
||
|
if (w != -1)
|
||
|
q->setWidth(w);
|
||
|
if (h != -1)
|
||
|
q->setHeight(h);
|
||
|
flares.push_back(q);
|
||
|
addChild(q, PM_POINTER);
|
||
|
}
|
||
|
|
||
|
void LensFlare::onUpdate(float dt)
|
||
|
{
|
||
|
//const int maxLen = 1500;
|
||
|
RenderObject::onUpdate(dt);
|
||
|
Vector v = core->screenCenter - this->position;
|
||
|
if (v.getSquaredLength2D() > sqr(maxLen))
|
||
|
return;
|
||
|
else
|
||
|
{
|
||
|
float l = v.getLength2D();
|
||
|
float a = 1.0f-(l/(float)maxLen);
|
||
|
a*=0.8f;
|
||
|
//Vector vbit = v*(1.0f/flares.size());
|
||
|
Vector vbit = v;
|
||
|
vbit *= inc;
|
||
|
for (int i = 0; i < flares.size(); i++)
|
||
|
{
|
||
|
flares[i]->position = vbit*i;
|
||
|
flares[i]->alpha = a;
|
||
|
}
|
||
|
}
|
||
|
}
|