mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-25 22:25:46 +00:00
244 lines
3.6 KiB
C++
244 lines
3.6 KiB
C++
|
/*
|
||
|
Copyright (C) 2007, 2010 - Bit-Blot
|
||
|
|
||
|
This file is part of Aquaria.
|
||
|
|
||
|
Aquaria is free software; you can redistribute it and/or
|
||
|
modify it under the terms of the GNU General Public License
|
||
|
as published by the Free Software Foundation; either version 2
|
||
|
of the License, or (at your option) any later version.
|
||
|
|
||
|
This program is distributed in the hope that it will be useful,
|
||
|
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||
|
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
||
|
|
||
|
See the GNU General Public License for more details.
|
||
|
|
||
|
You should have received a copy of the GNU General Public License
|
||
|
along with this program; if not, write to the Free Software
|
||
|
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
|
||
|
*/
|
||
|
#include "Event.h"
|
||
|
#include "ActionMapper.h"
|
||
|
|
||
|
|
||
|
EventPtr::EventPtr() : e(0)
|
||
|
{
|
||
|
this->_evm = EVM_NONE;
|
||
|
|
||
|
this->actionMapperCallback = 0;
|
||
|
this->actionValue = 0;
|
||
|
this->stateToCall = 0;
|
||
|
}
|
||
|
|
||
|
EventPtr::~EventPtr()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void EventPtr::clean()
|
||
|
{
|
||
|
// check to see if we have a pointer + want to clean up
|
||
|
// if so, do so!
|
||
|
if (e && evm()==EVM_CLEANUP)
|
||
|
{
|
||
|
delete e;
|
||
|
e=0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
const EventPtr& EventPtr::operator= (const EventPtr &e)
|
||
|
{
|
||
|
this->e = e.e;
|
||
|
this->_evm = e._evm;
|
||
|
|
||
|
return *this;
|
||
|
}
|
||
|
|
||
|
void EventPtr::call()
|
||
|
{
|
||
|
if (e) e->act();
|
||
|
if (e && evm()==EVM_CLEANUP)
|
||
|
{
|
||
|
delete e;
|
||
|
e=0;
|
||
|
}
|
||
|
if (actionMapperCallback)
|
||
|
{
|
||
|
actionMapperCallback->action(actionValue, stateToCall);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void EventPtr::set(Event *e, EventManage _evm)
|
||
|
{
|
||
|
this->e = e;
|
||
|
this->_evm = _evm;
|
||
|
}
|
||
|
|
||
|
void EventPtr::setActionMapperCallback(ActionMapper *actionMapperCallback, int actionValue, int stateToCall)
|
||
|
{
|
||
|
this->actionMapperCallback = actionMapperCallback;
|
||
|
this->actionValue = actionValue;
|
||
|
this->stateToCall = stateToCall;
|
||
|
}
|
||
|
|
||
|
EventPulser::EventPulser()
|
||
|
{
|
||
|
interval = 1;
|
||
|
time = 1;
|
||
|
randomVariance = 0;
|
||
|
times = -1;
|
||
|
}
|
||
|
|
||
|
void EventPulser::setInterval(float t)
|
||
|
{
|
||
|
interval = time = t;
|
||
|
}
|
||
|
|
||
|
void EventPulser::update(float dt)
|
||
|
{
|
||
|
if (times == 0) return;
|
||
|
time -= dt;
|
||
|
if (time <= 0)
|
||
|
{
|
||
|
if (times != -1)
|
||
|
{
|
||
|
times --;
|
||
|
}
|
||
|
e.call();
|
||
|
time = interval;
|
||
|
if (randomVariance)
|
||
|
{
|
||
|
time += rand()%randomVariance;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
EventTimer::EventTimer(const EventPtr &p, float time)
|
||
|
{
|
||
|
eventPtr = p;
|
||
|
timer.start(time);
|
||
|
}
|
||
|
|
||
|
void EventTimer::update(float dt)
|
||
|
{
|
||
|
if (timer.updateCheck(dt))
|
||
|
{
|
||
|
eventPtr.call();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
EventQueue::EventQueue()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
void EventQueue::addEvent(const EventPtr &eventPtr, float t)
|
||
|
{
|
||
|
eventTimers.push_back(EventTimer(eventPtr, t));
|
||
|
}
|
||
|
|
||
|
void EventQueue::update(float dt)
|
||
|
{
|
||
|
for (EventTimers::iterator i = eventTimers.begin(); i != eventTimers.end();)
|
||
|
{
|
||
|
i->update(dt);
|
||
|
if (i->timer.isDone())
|
||
|
{
|
||
|
i = eventTimers.erase(i);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
i++;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void EventQueue::clear()
|
||
|
{
|
||
|
for (EventTimers::iterator i = eventTimers.begin(); i != eventTimers.end(); i++)
|
||
|
{
|
||
|
i->eventPtr.clean();
|
||
|
}
|
||
|
eventTimers.clear();
|
||
|
}
|
||
|
|
||
|
int EventQueue::getSize()
|
||
|
{
|
||
|
return eventTimers.size();
|
||
|
}
|
||
|
|
||
|
Timer::Timer()
|
||
|
{
|
||
|
timer = time = 0;
|
||
|
running = 0;
|
||
|
}
|
||
|
|
||
|
float Timer::getPerc()
|
||
|
{
|
||
|
if (timer <= 0 || time <= 0) return 0;
|
||
|
return timer/time;
|
||
|
}
|
||
|
|
||
|
void Timer::start(float t)
|
||
|
{
|
||
|
timer = t;
|
||
|
time = t;
|
||
|
running = 1;
|
||
|
}
|
||
|
|
||
|
void Timer::stop()
|
||
|
{
|
||
|
timer = 0;
|
||
|
running = 0;
|
||
|
}
|
||
|
|
||
|
void Timer::startStopWatch()
|
||
|
{
|
||
|
timer = 0;
|
||
|
running = 2;
|
||
|
}
|
||
|
|
||
|
bool Timer::isDone()
|
||
|
{
|
||
|
return running == 0;
|
||
|
}
|
||
|
|
||
|
bool Timer::isActive()
|
||
|
{
|
||
|
return running != 0;
|
||
|
}
|
||
|
|
||
|
void Timer::update(float dt)
|
||
|
{
|
||
|
switch (running)
|
||
|
{
|
||
|
case 1:
|
||
|
timer -= dt;
|
||
|
if (timer < 0)
|
||
|
{
|
||
|
timer = 0;
|
||
|
running = 0;
|
||
|
}
|
||
|
break;
|
||
|
case 2:
|
||
|
timer += dt;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
bool Timer::updateCheck(float dt)
|
||
|
{
|
||
|
int wasRunning = running;
|
||
|
update(dt);
|
||
|
if (wasRunning && !running)
|
||
|
return true;
|
||
|
return false;
|
||
|
}
|
||
|
|
||
|
float Timer::getValue()
|
||
|
{
|
||
|
return timer;
|
||
|
}
|
||
|
//EventPtr endEvent, startEvent;
|
||
|
|