mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2024-12-26 14:45:48 +00:00
Merge branch 'experimental' of file:///Users/User/code/coding/Aquaria_fg_clean into experimental
This commit is contained in:
commit
009189d471
4 changed files with 82 additions and 3 deletions
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@ -1145,6 +1145,12 @@ luaFunc(obj_setRenderBeforeParent)
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luaReturnNil();
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luaReturnNil();
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}
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}
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luaFunc(obj_isRenderBeforeParent)
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{
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RenderObject *r = robj(L);
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luaReturnBool(r ? r->renderBeforeParent : false);
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}
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// Not so pretty: Because RenderObject has a `velocity' vector,
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// Not so pretty: Because RenderObject has a `velocity' vector,
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// and Entity has `vel' ADDITIONALLY, we need to use
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// and Entity has `vel' ADDITIONALLY, we need to use
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// extra functions to manage RenderObject's velocities.
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// extra functions to manage RenderObject's velocities.
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@ -1606,6 +1612,49 @@ luaFunc(quad_isRepeatTexture)
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luaReturnBool(b ? b->isRepeatingTextureToFill() : false);
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luaReturnBool(b ? b->isRepeatingTextureToFill() : false);
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}
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}
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luaFunc(quad_setRenderBorder)
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{
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Quad *b = getQuad(L);
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if (b)
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b->renderBorder = getBool(L, 2);
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luaReturnNil();
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}
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luaFunc(quad_isRenderBorder)
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{
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Quad *b = getQuad(L);
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luaReturnBool(b ? b->renderBorder : false);
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}
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luaFunc(quad_setRenderCenter)
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{
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Quad *b = getQuad(L);
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if (b)
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b->renderBorder = getBool(L, 2);
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luaReturnNil();
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}
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luaFunc(quad_isRenderCenter)
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{
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Quad *b = getQuad(L);
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luaReturnBool(b ? b->renderBorder : false);
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}
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luaFunc(quad_borderAlpha)
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{
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Quad *b = getQuad(L);
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if (b)
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b->borderAlpha = lua_tonumber(L, 2);
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luaReturnNil();
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}
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luaFunc(quad_getBorderAlpha)
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{
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Quad *b = getQuad(L);
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luaReturnNum(b ? b->borderAlpha : 0.0f);
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}
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// --- standard set/get functions for each type, wrapping RenderObject functions ---
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// --- standard set/get functions for each type, wrapping RenderObject functions ---
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#define MK_FUNC(base, getter, prefix, suffix) \
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#define MK_FUNC(base, getter, prefix, suffix) \
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@ -1674,6 +1723,7 @@ luaFunc(quad_isRepeatTexture)
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RO_FUNC(getter, prefix, setLayer ) \
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RO_FUNC(getter, prefix, setLayer ) \
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RO_FUNC(getter, prefix, getLayer ) \
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RO_FUNC(getter, prefix, getLayer ) \
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RO_FUNC(getter, prefix, setRenderBeforeParent) \
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RO_FUNC(getter, prefix, setRenderBeforeParent) \
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RO_FUNC(getter, prefix, isRenderBeforeParent) \
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RO_FUNC(getter, prefix, addChild ) \
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RO_FUNC(getter, prefix, addChild ) \
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RO_FUNC(getter, prefix, fh ) \
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RO_FUNC(getter, prefix, fh ) \
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RO_FUNC(getter, prefix, fv ) \
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RO_FUNC(getter, prefix, fv ) \
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@ -1710,7 +1760,13 @@ luaFunc(quad_isRepeatTexture)
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Q_FUNC(getter, prefix, setSegs ) \
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Q_FUNC(getter, prefix, setSegs ) \
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Q_FUNC(getter, prefix, setRepeatTexture) \
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Q_FUNC(getter, prefix, setRepeatTexture) \
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Q_FUNC(getter, prefix, isRepeatTexture ) \
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Q_FUNC(getter, prefix, isRepeatTexture ) \
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Q_FUNC(getter, prefix, setRepeatScale )
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Q_FUNC(getter, prefix, setRepeatScale ) \
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Q_FUNC(getter, prefix, setRenderBorder ) \
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Q_FUNC(getter, prefix, isRenderBorder ) \
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Q_FUNC(getter, prefix, setRenderCenter ) \
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Q_FUNC(getter, prefix, isRenderCenter ) \
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Q_FUNC(getter, prefix, borderAlpha ) \
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Q_FUNC(getter, prefix, getBorderAlpha )
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// This should reflect the internal class hierarchy,
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// This should reflect the internal class hierarchy,
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// e.g. a Beam is a Quad, so it can use quad_* functions
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// e.g. a Beam is a Quad, so it can use quad_* functions
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@ -4727,6 +4783,12 @@ luaFunc(node_setPosition)
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luaReturnNil();
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luaReturnNil();
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}
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}
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luaFunc(node_getShape)
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{
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Path *p = path(L);
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luaReturnInt(p ? p->pathShape : 0);
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}
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luaFunc(registerSporeDrop)
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luaFunc(registerSporeDrop)
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{
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{
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@ -8269,6 +8331,14 @@ luaFunc(text_setWidth)
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luaReturnNil();
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luaReturnNil();
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}
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}
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luaFunc(text_setAlign)
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{
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BaseText *txt = getText(L);
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if (txt)
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txt->setAlign((Align)lua_tointeger(L, 2));
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luaReturnNil();
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}
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luaFunc(loadShader)
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luaFunc(loadShader)
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{
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{
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int handle = 0;
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int handle = 0;
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@ -9099,6 +9169,7 @@ static const struct {
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luaRegister(node_getSize),
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luaRegister(node_getSize),
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luaRegister(node_setEffectOn),
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luaRegister(node_setEffectOn),
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luaRegister(node_isEffectOn),
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luaRegister(node_isEffectOn),
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luaRegister(node_getShape),
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luaRegister(toggleSteam),
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luaRegister(toggleSteam),
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luaRegister(toggleVersionLabel),
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luaRegister(toggleVersionLabel),
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@ -9271,6 +9342,7 @@ static const struct {
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luaRegister(text_setText),
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luaRegister(text_setText),
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luaRegister(text_setFontSize),
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luaRegister(text_setFontSize),
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luaRegister(text_setWidth),
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luaRegister(text_setWidth),
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luaRegister(text_setAlign),
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luaRegister(loadShader),
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luaRegister(loadShader),
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luaRegister(createShader),
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luaRegister(createShader),
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@ -9996,6 +10068,12 @@ static const struct {
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luaConstant(SEE_MAP_NEVER),
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luaConstant(SEE_MAP_NEVER),
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luaConstant(SEE_MAP_DEFAULT),
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luaConstant(SEE_MAP_DEFAULT),
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luaConstant(SEE_MAP_ALWAYS),
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luaConstant(SEE_MAP_ALWAYS),
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luaConstant(ALIGN_CENTER),
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luaConstant(ALIGN_LEFT),
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luaConstant(PATHSHAPE_RECT),
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luaConstant(PATHSHAPE_CIRCLE),
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};
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};
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//============================================================================================
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//============================================================================================
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@ -12,6 +12,7 @@ public:
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virtual void setText(const std::string& text) = 0;
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virtual void setText(const std::string& text) = 0;
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virtual void setWidth(int width) = 0;
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virtual void setWidth(int width) = 0;
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virtual void setFontSize(int sz) = 0;
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virtual void setFontSize(int sz) = 0;
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virtual void setAlign(Align a) = 0;
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};
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};
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@ -63,7 +63,7 @@ public:
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bool isScrollingText();
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bool isScrollingText();
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void stopScrollingText();
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void stopScrollingText();
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bool isEmpty();
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bool isEmpty();
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void setAlign(Align align);
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virtual void setAlign(Align align);
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std::string getText();
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std::string getText();
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int getWidthOnScreen();
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int getWidthOnScreen();
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void loadSpacingMap(const std::string &file);
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void loadSpacingMap(const std::string &file);
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@ -32,7 +32,7 @@ public:
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void setWidth(int width);
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void setWidth(int width);
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void setFontSize(int sz);
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void setFontSize(int sz);
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int getNumLines() { return lines.size(); }
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int getNumLines() { return lines.size(); }
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void setAlign(Align align);
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virtual void setAlign(Align align);
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protected:
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protected:
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int fontDrawSize, textWidth;
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int fontDrawSize, textWidth;
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void formatText();
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void formatText();
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