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Add precacher for mods

This commit is contained in:
fgenesis 2013-05-24 03:34:10 +02:00
commit 0611568d3e
5 changed files with 38 additions and 3 deletions

View file

@ -34,6 +34,11 @@ Precacher::~Precacher()
errorLog ("Precacher shutdown unclean");
}
void Precacher::setBaseDir(const std::string& dir)
{
basedirOverride = dir;
}
void Precacher::clean()
{
for (unsigned int i = 0; i < renderObjects.size(); i++)
@ -88,6 +93,8 @@ void Precacher::precacheTex(const std::string &tex)
}
if (tex.empty()) return;
std::string basedir = basedirOverride.empty() ? core->getBaseTextureDirectory() : basedirOverride;
if (core->debugLogTextures)
debugLog("PRECACHING: " + tex);
@ -99,7 +106,7 @@ void Precacher::precacheTex(const std::string &tex)
int loc = tex.find('*');
std::string path = tex.substr(0, loc);
std::string type = tex.substr(loc+1, tex.size());
path = core->getBaseTextureDirectory() + path;
path = basedir + path;
forEachFile(path, type, precacherCallback, (intptr_t)this);
return;
}
@ -108,9 +115,9 @@ void Precacher::precacheTex(const std::string &tex)
if (loadProgressCallback)
loadProgressCallback();
std::string t = tex;
if (tex.find(core->getBaseTextureDirectory()) != std::string::npos)
if (tex.find(basedir) != std::string::npos)
{
t = tex.substr(core->getBaseTextureDirectory().size(), tex.size());
t = tex.substr(basedir.size(), tex.size());
}
Quad *q = new Quad;
q->setTexture(t);