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2 changed files with 4 additions and 2 deletions
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@ -274,7 +274,7 @@ void DSQ::rumble(float leftMotor, float rightMotor, float time)
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{
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//if (this->inputMode == INPUT_JOYSTICK)
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// core->joystick.rumble(leftMotor, rightMotor, time);
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assert(false); // FIXME
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//assert(false); // FIXME
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}
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void DSQ::newGame()
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@ -966,7 +966,7 @@ void InGameMenu::action(int id, int state, int source)
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}
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}
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if(id == ACTION_ESC)
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if(id == ACTION_ESC && !state)
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{
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if (isInGameMenu())
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{
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@ -3864,6 +3864,8 @@ void InGameMenu::updateOptionsMenu(float dt)
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void InGameMenu::update(float dt)
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{
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ActionMapper::onUpdate(dt);
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if (menuSelectDelay > 0)
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{
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menuSelectDelay -= dt;
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