mirror of
https://github.com/AquariaOSE/Aquaria.git
synced 2025-08-09 15:49:52 +00:00
whoops
This commit is contained in:
parent
2efc227ad9
commit
082dcacad8
2 changed files with 4 additions and 2 deletions
|
@ -274,7 +274,7 @@ void DSQ::rumble(float leftMotor, float rightMotor, float time)
|
||||||
{
|
{
|
||||||
//if (this->inputMode == INPUT_JOYSTICK)
|
//if (this->inputMode == INPUT_JOYSTICK)
|
||||||
// core->joystick.rumble(leftMotor, rightMotor, time);
|
// core->joystick.rumble(leftMotor, rightMotor, time);
|
||||||
assert(false); // FIXME
|
//assert(false); // FIXME
|
||||||
}
|
}
|
||||||
|
|
||||||
void DSQ::newGame()
|
void DSQ::newGame()
|
||||||
|
|
|
@ -966,7 +966,7 @@ void InGameMenu::action(int id, int state, int source)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if(id == ACTION_ESC)
|
if(id == ACTION_ESC && !state)
|
||||||
{
|
{
|
||||||
if (isInGameMenu())
|
if (isInGameMenu())
|
||||||
{
|
{
|
||||||
|
@ -3864,6 +3864,8 @@ void InGameMenu::updateOptionsMenu(float dt)
|
||||||
|
|
||||||
void InGameMenu::update(float dt)
|
void InGameMenu::update(float dt)
|
||||||
{
|
{
|
||||||
|
ActionMapper::onUpdate(dt);
|
||||||
|
|
||||||
if (menuSelectDelay > 0)
|
if (menuSelectDelay > 0)
|
||||||
{
|
{
|
||||||
menuSelectDelay -= dt;
|
menuSelectDelay -= dt;
|
||||||
|
|
Loading…
Add table
Add a link
Reference in a new issue