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Use mods root dir for the files that were in data/ subdir before. Little correction for my prev. patches for compatibility with the iPad version.

This commit is contained in:
fgenesis 2011-11-20 17:33:42 +01:00
parent b250d4c1bd
commit 0d4e9f33e2
3 changed files with 4 additions and 4 deletions

View file

@ -245,7 +245,7 @@ void WorldMap::load()
if (!dsq->mod.isActive())
_load("data/worldmap.txt");
else
_load(dsq->mod.getPath() + "data/worldmap.txt");
_load(dsq->mod.getPath() + "worldmap.txt");
}
void WorldMap::_load(const std::string &file)
@ -272,7 +272,7 @@ void WorldMap::save()
std::string fn;
if (dsq->mod.isActive())
fn = dsq->mod.getPath() + "data/worldmap.txt";
fn = dsq->mod.getPath() + "worldmap.txt";
else
fn = "data/worldmap.txt";