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fix typo that never loaded tileset idx 0
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1 changed files with 1 additions and 1 deletions
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@ -19,7 +19,7 @@ bool Tileset::loadFile(const char *fn, const unsigned char *usedIdx, size_t used
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int idx=-1, w=0, h=0;
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SimpleIStringStream is(line.c_str(), SimpleIStringStream::REUSE);
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is >> idx >> gfx >> w >> h;
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if(idx > 0)
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if(idx >= 0)
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{
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ElementTemplate t;
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t.idx = idx;
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