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Fix possible crash when saving animation to non-existing file + loading malformed XML from skin file.
Also fix skeletal cache memory leak.
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26dc8560b7
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15379db4b8
3 changed files with 16 additions and 9 deletions
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@ -206,7 +206,7 @@ bool exists(const std::string &f, bool makeFatal = false, bool skipVFS = false);
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void errorLog(const std::string &s);
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void debugLog(const std::string &s);
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char *readFile(const std::string& path, unsigned long *size_ret = 0);
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tinyxml2::XMLDocument *readXML(const std::string& fn, tinyxml2::XMLError *perr = 0);
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tinyxml2::XMLDocument *readXML(const std::string& fn, tinyxml2::XMLError *perr = 0, bool keepEmpty = false);
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tinyxml2::XMLError readXML(const std::string& fn, tinyxml2::XMLDocument& doc);
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char *readCompressedFile(std::string path, unsigned long *size_ret = 0);
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void forEachFile(std::string path, std::string type, void callback(const std::string &filename, intptr_t param), intptr_t param);
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